Unity developer with strong experience in VR/AR interaction design and game development. Hands-on background in multiplayer systems and cross-platform Unity development across mobile, PC, and WebGL, including cloud-deployed applications on Google Cloud Platform. Experienced in academic research, with a solid foundation in software engineering and interactive system prototyping.

Fangze Zhou

Unity developer with strong experience in VR/AR interaction design and game development. Hands-on background in multiplayer systems and cross-platform Unity development across mobile, PC, and WebGL, including cloud-deployed applications on Google Cloud Platform. Experienced in academic research, with a solid foundation in software engineering and interactive system prototyping.

Available to hire

Unity developer with strong experience in VR/AR interaction design and game development. Hands-on background in multiplayer systems and cross-platform Unity development across mobile, PC, and WebGL, including cloud-deployed applications on Google Cloud Platform. Experienced in academic research, with a solid foundation in software engineering and interactive system prototyping.

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Experience Level

Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Unity Developer at VR Demons (University Collaboration)
September 1, 2025 - January 1, 2026
Volunteer developer focusing on mixed-reality system prototyping; implemented passthrough and spatial interaction features for Meta Quest 3 using MRUK.
Research Assistant at Faculty of Computer Science & Technology, Algoma University
May 1, 2025 - August 1, 2025
Designed and developed a multiplayer serious game that gamifies psychological wellness surveys, using Unity WebGL, deployed on Google Cloud Platform.
Teaching Assistant at Toronoto Metropolitan University (TMU) - AR/VR in Practice: Immersive Realities
May 1, 2025 - August 1, 2025
Supported course instruction in XR development using Unreal Engine (UE5); helped students with AR/VR assignments and prototypes deployed on the Meta Quest 3; delivered a tutorial on AR features using Vuforia.
Developer Assistant Intern at Rella’s Cambrian Dream
June 1, 2024 - June 1, 2024
Participated in an AR-enabled interactive theatre performance; designed interactive scenes; used Unity and OpenCV for skeletal and hand tracking; enabled audience interaction with virtual objects through real-time input.
Unity Developer at Beijing South by Southwest Technology Co.
July 1, 2022 - April 1, 2023
Developed multiplayer online social games using Unity and Mirror; designed game interactions and music visualization in 3D scenes.
Software Development Intern at MXRSoftware Tech. Co. Ltd
July 1, 2020 - August 1, 2020
Developed 3D web features using Three.js.

Education

Master of Computer Science at Algoma University
January 1, 2025 - December 1, 2025
Master of Digital Media at Toronto Metropolitan University
January 1, 2024 - December 1, 2024
Bachelor of Engineering in Computer Science and Technology at Soochow University
September 1, 2018 - June 1, 2022
Summer School at University of California, Berkeley
July 1, 2019 - August 1, 2019

Qualifications

Certified Software Professional
January 11, 2030 - January 15, 2026
3rd Place, C/C++ Group A, Lanqiao Cup National Software and IT Talent Competition
January 11, 2030 - January 15, 2026
Awardee, Female Undergraduate Employment & Entrepreneurship Scheme, Jiangsu Province
January 11, 2030 - January 15, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Expert
Expert
Intermediate

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