Hi, I’m Fatakhillah Khaqo, a Unity-focused Game Developer based in Batam, Indonesia. I design interactive gameplay, script systems, optimize performance, and build scalable architectures for multiplatform experiences. I enjoy integrating 2D/3D assets to create cohesive game worlds and polished user experiences. I thrive in cross-disciplinary teams, tackle technical challenges efficiently, and iterate toward strong player engagement. I’m currently expanding my game development skills through Apple Developer Institute programs and have shipped mobile games on iOS, implemented online features, and led playtesting to balance gameplay and progression.

Fatakhillah Khaqo

Hi, I’m Fatakhillah Khaqo, a Unity-focused Game Developer based in Batam, Indonesia. I design interactive gameplay, script systems, optimize performance, and build scalable architectures for multiplatform experiences. I enjoy integrating 2D/3D assets to create cohesive game worlds and polished user experiences. I thrive in cross-disciplinary teams, tackle technical challenges efficiently, and iterate toward strong player engagement. I’m currently expanding my game development skills through Apple Developer Institute programs and have shipped mobile games on iOS, implemented online features, and led playtesting to balance gameplay and progression.

Available to hire

Hi, I’m Fatakhillah Khaqo, a Unity-focused Game Developer based in Batam, Indonesia. I design interactive gameplay, script systems, optimize performance, and build scalable architectures for multiplatform experiences. I enjoy integrating 2D/3D assets to create cohesive game worlds and polished user experiences.

I thrive in cross-disciplinary teams, tackle technical challenges efficiently, and iterate toward strong player engagement. I’m currently expanding my game development skills through Apple Developer Institute programs and have shipped mobile games on iOS, implemented online features, and led playtesting to balance gameplay and progression.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Indonesian
Fluent
English
Advanced

Work Experience

Game Developer Learner at Apple Developer Institute for Game Development
July 1, 2025 - Present
Created comprehensive GDD and TDD to structure development pipelines and define gameplay systems, technical architecture, and production goals. Conducted play testing sessions to evaluate balance, user experience, and engagement, and implemented iterative improvements based on feedback. Conducted market-based and user-based research to align concept, mechanics, and aesthetics with target audience preferences. Completed 4 projects exploring gameplay design, user interaction, and technical implementation.
Game Developer at Restoria
October 1, 2025 - December 1, 2025
Designed and programmed core gameplay systems in Unity, focusing on immersive interaction and responsive player feedback. Collaborated with designers and artists to integrate 3D assets, visual effects, and animation. Implemented performance optimization techniques across devices to ensure smooth gameplay and stable frame rates. Contributed to feature prototyping and iteration based on user testing and feedback.
Game Developer at Bodot
July 1, 2025 - August 1, 2025
Developed and iterated gameplay features based on GDD and TDD documentation, ensuring clear alignment between design vision and technical implementation. Built and tested core interaction mechanics in Unity, using structured prototypes to validate gameplay feel and puzzle flow early in development.
iOS Developer and Game Developer at Unsummon: Super Scary Game
September 1, 2024 - December 1, 2024
Developed and shipped a mobile horror puzzle game using Unity for iOS, combining creative gameplay design with optimized performance across devices. Integrated advanced Apple frameworks through Swift–Unity bridging to enable seamless platform-specific features and improved user experience. Designed and implemented core gameplay systems, including online mechanics, player progression, and engaging interactive elements, delivered major features within a rapid 2-month development cycle. Led playtesting through TestFlight, reaching 50+ testers and 320+ gameplay sessions to refine balance and engagement. Successfully launched the game on the App Store, achieving 70+ installs and over 1.45K impressions within the initial release period.

Education

Program at Apple Developer Institute for Game Development
July 1, 2025 - December 29, 2025
Learner at Apple Developer Academy @IL
February 1, 2024 - December 1, 2024
Undergraduate at Universitas Gadjah Mada
August 1, 2021 - August 1, 2025
Bachelor of Engineering in Electronics and Instrumentation at Universitas Gadjah Mada
August 1, 2021 - August 1, 2025
iOS Developer Learner at Apple Developer Academy @IL
February 1, 2024 - December 1, 2024
Game Development Program at Apple Developer Institute for Game Development
July 1, 2025 - January 7, 2026

Qualifications

Bronze Medal Winner Awardee at Malaysia Technology Expo 2019
February 1, 2019 - December 29, 2025
Special Gold Medal Awardee at Malaysia Technology Expo 2019 by HIUF Saudi of Arabia
February 1, 2019 - December 29, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services