Hi, I’m Fathy Mohammed, a 3D Environment Artist with 4+ years of experience developing high-quality environments for animation, VFX, and real-time projects. I specialize in modeling, sculpting, PBR texturing, lighting, and look development, with a focus on creating optimized game-ready assets and modular environment systems. I’ve contributed across the full environment production pipeline, from early block-out and asset creation to final lighting and rendering. I excel at delivering both realistic and stylized environments while maintaining strong visual impact and real-time performance.

Fathy Mohammed

Hi, I’m Fathy Mohammed, a 3D Environment Artist with 4+ years of experience developing high-quality environments for animation, VFX, and real-time projects. I specialize in modeling, sculpting, PBR texturing, lighting, and look development, with a focus on creating optimized game-ready assets and modular environment systems. I’ve contributed across the full environment production pipeline, from early block-out and asset creation to final lighting and rendering. I excel at delivering both realistic and stylized environments while maintaining strong visual impact and real-time performance.

Available to hire

Hi, I’m Fathy Mohammed, a 3D Environment Artist with 4+ years of experience developing high-quality environments for animation, VFX, and real-time projects. I specialize in modeling, sculpting, PBR texturing, lighting, and look development, with a focus on creating optimized game-ready assets and modular environment systems.

I’ve contributed across the full environment production pipeline, from early block-out and asset creation to final lighting and rendering. I excel at delivering both realistic and stylized environments while maintaining strong visual impact and real-time performance.

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Experience Level

Expert
Intermediate

Language

English
Advanced
Arabic
Fluent

Work Experience

3D Environment Artist / Lighting Artist at Bright Vision
January 1, 2026 - Present
Modeling game-ready assets and environments for VR apps and games for PC or mobile devices, optimized for real-time performance.
3D Environment Artist / Lighting Artist at Giants GFX
February 1, 2025 - June 1, 2026
Modeling and texturing environments and props for use in animations and movies.
Freelance 3D Environment Artist at Elance
February 1, 2024 - May 1, 2025
Modeling and texturing environments and props for use in animation series and movies; producing game-ready assets.
3D Artist at Giants GFX
September 1, 2023 - September 1, 2023
Responsible for creating detailed 3D models and textures for various projects, ensuring high-quality standards in design and performance across platforms.
3D Environment Artist at 5D VR
November 1, 2022 - April 1, 2024
Modeling game-ready assets and environments for VR apps and games; optimized for PC and mobile.
Freelance 3D Environment Artist at Self-Employed
February 1, 2022 - October 28, 2025
Worked on multiple projects involving 3D modeling and environment design, collaborating with clients to create immersive settings for games and animations.
3D Game Artist at Camouflage Studios
June 1, 2021 - November 1, 2022
Modeling and texturing environments and props to use in animation series and movies.

Education

Bachelor's Degree at Unnamed University
January 1, 2018 - January 1, 2022
Bachelor of Commerce at Cairo University, Marketing Department
September 1, 2018 - September 1, 2025
3D Environment Art Diploma at Nakayza Animation School
January 1, 2020 - December 31, 2020

Qualifications

3D Environment Art Diploma
January 11, 2030 - June 9, 2026

Industry Experience

Gaming, Media & Entertainment