Alejandro Rodriguez
Software Engineer and Lead Tech Artist in Games, Tech and Fashion
About
Software Engineer and Lead Tech Artist in Games, Tech and Fashion
- 11 years' experience
- Joined January 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Transportation & Logistics
Work experience· 5 roles
Creating project templates of Immersive Experiences designed for product buy-in. Pioneering digital content pipeline development for cross-platform collaboration. Developing end-to-end business solutions focused on automation tools and data-driven assets. Promoting internal tools and experience development to cut external spending by $300k per quarter. Trained teams on emerging technology and unique platforms.
Front-end development of autonomous vehicle safety software. Aided in synthetic data development of real-world traffic and environments. Managed a 3D content team for regular integration of animated real-time assets. Designed a customization system for all our digital assets in Unreal Engine. Clients: Honda, Ford, Goodyear, Ferrari, etc.
Mobile game development targeting multiple platforms. Performance testing, optimization, feature development and documentation. Introducing new tools and practices to advance our animation system in Unity. Expediting development efforts from releasing once every quarter to 3-4 releases per quarter.
Education
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