FQ

Ferlay Quentin

Available to hire

I'm an Environment Artist focused on creating high-quality, realistic and stylized 3D environments.

About

I’m an Environment Artist focused on creating high-quality, realistic and stylized 3D environments. I build believable worlds, tell stories through environment details, and balance asset quality with performance to meet tight deadlines. I thrive in collaborative settings and enjoy solving creative challenges with diverse teams.

Over the past three years I’ve contributed to projects with Lucasfilm Star Wars and other studios, including Arcane Arena: Tower Defense TD. I enjoy mentoring others, leading by example, and continuously refining techniques in sculpting, texturing, UVing, and rendering to deliver compelling assets.

  • 2 years' experience
  • Joined April 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

Asset Artist · Arcane Arena: Tower Defense TD (Pantheon) – ProjectSep 2024 – Present · 2 yrs 3 mos

Shipped stylized 3D hero assets for Arcane Arena: Tower Defense TD, including sculpting, texturing, UV mapping, shaders, and asset integration. Collaborated with art direction on visual style and asset pipelines, and supported on-site training and mentoring for peers.

Environment Artist · Unannounced Sci‑Fi Open World Game (Star Wars project) – LucasfilmAug 2024 – Present · 2 yrs 4 mos

Created mid-poly, stylized 3D hero and environment assets for an unannounced Sci‑Fi open-world title. Contributed to world-building and storytelling through varied environments, optimized asset performance, sculpting, texturing, UV mapping, and rendering. Collaborated with cross-disciplinary teams and delivered assets under tight deadlines.

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