I’m Fernando Campos, a Real-Time VFX Artist and Game Developer specializing in shader development and visually striking effects for games. I combine solid programming knowledge with an artistic eye to deliver performant, immersive visuals across Unity, Godot, and Unreal pipelines. Over the years I’ve built particle systems, custom shaders, post-processing, and stylized combat effects inspired by AAA titles. My background in game systems architecture helps me design end-to-end workflows and collaborate effectively with studios worldwide, earning consistent five-star feedback on Fiverr.

Fernando Campos

I’m Fernando Campos, a Real-Time VFX Artist and Game Developer specializing in shader development and visually striking effects for games. I combine solid programming knowledge with an artistic eye to deliver performant, immersive visuals across Unity, Godot, and Unreal pipelines. Over the years I’ve built particle systems, custom shaders, post-processing, and stylized combat effects inspired by AAA titles. My background in game systems architecture helps me design end-to-end workflows and collaborate effectively with studios worldwide, earning consistent five-star feedback on Fiverr.

Available to hire

I’m Fernando Campos, a Real-Time VFX Artist and Game Developer specializing in shader development and visually striking effects for games. I combine solid programming knowledge with an artistic eye to deliver performant, immersive visuals across Unity, Godot, and Unreal pipelines.

Over the years I’ve built particle systems, custom shaders, post-processing, and stylized combat effects inspired by AAA titles. My background in game systems architecture helps me design end-to-end workflows and collaborate effectively with studios worldwide, earning consistent five-star feedback on Fiverr.

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Language

English
Fluent
Portuguese
Fluent

Work Experience

Freelance Real-Time VFX Artist at Fiverr
January 1, 2023 - Present
Design and implement real-time VFX and shaders for games, collaborating with developers and studios worldwide. Create particle systems, custom shaders, post-processing effects, and stylized combat and environmental visuals using Unity, Godot, and Unreal pipelines. Deliver end-to-end VFX solutions, maintaining 100% five-star client ratings on Fiverr through proactive communication and iterative refinements. Also contributed to indie titles including The Four Paths (Steam) with game systems architecture and publishing pipeline, enhancing gameplay workflows and production standards.
Freelance VFX Artist at Fiverr
January 1, 2023 - Present
Design and implement real-time visual effects and shaders for games, working with developers and studios worldwide.

Education

Postgraduate Degree at Estácio de Sá
January 1, 2024 - January 1, 2025
Bachelor's Degree in Systems Analysis and Development at Estácio de Sá
January 1, 2020 - January 1, 2022
Postgraduate Degree at Estácio de Sá
January 1, 2024 - January 1, 2025
Bachelor's Degree at Estácio de Sá
January 1, 2020 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services