Senior 3D artist and CG supervisor with 10+ years of experience delivering photorealistic architectural visualization and product rendering—from concept to final delivery. I combine artistic intuition with strong technical depth in lighting, materials, modeling, and production pipelines. I lead teams and collaborate with clients to produce high-impact real-time and offline visuals using tools like Unreal Engine and Chaos Vantage, and I enhance output with AI-driven image regeneration and AI-assisted video creation. I also maintain extensive licensed asset/plugin libraries and use automation (including Python) to accelerate workflow and ensure deadline-quality results.

Andrian Radkov

Senior 3D artist and CG supervisor with 10+ years of experience delivering photorealistic architectural visualization and product rendering—from concept to final delivery. I combine artistic intuition with strong technical depth in lighting, materials, modeling, and production pipelines. I lead teams and collaborate with clients to produce high-impact real-time and offline visuals using tools like Unreal Engine and Chaos Vantage, and I enhance output with AI-driven image regeneration and AI-assisted video creation. I also maintain extensive licensed asset/plugin libraries and use automation (including Python) to accelerate workflow and ensure deadline-quality results.

Available to hire

Senior 3D artist and CG supervisor with 10+ years of experience delivering photorealistic architectural visualization and product rendering—from concept to final delivery. I combine artistic intuition with strong technical depth in lighting, materials, modeling, and production pipelines.

I lead teams and collaborate with clients to produce high-impact real-time and offline visuals using tools like Unreal Engine and Chaos Vantage, and I enhance output with AI-driven image regeneration and AI-assisted video creation. I also maintain extensive licensed asset/plugin libraries and use automation (including Python) to accelerate workflow and ensure deadline-quality results.

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Language

English
Fluent
Bulgarian
Fluent
Russian
Advanced

Work Experience

Founder, Lead 3D Artist & CG Supervisor at Final Pixel Arch Viz and Animation Studio
August 1, 2012 - Present
Lead architectural and product visualization projects from concept to final delivery, ensuring photorealistic quality and precision. Use Chaos Vantage and Unreal Engine (Datasmith workflows) for real-time visualization and interactive client presentations. Implement generative AI tools to upscale quality, regenerate images, and produce high-impact videos for product and architectural presentations. Optimize asset pipelines using licensed plugin suites, model libraries, and Python automation scripts. Manage multi-disciplinary teams, client communications, and marketing while maintaining strict project deadlines.
3D Designer & CG Artist at Fekta Architectural Studio
January 1, 2007 - August 1, 2012
Produced photorealistic 3D interior and exterior renderings for residential and commercial architectural developments. Developed 3D product designs, digital material libraries, and corporate branding assets.
IT Support & Operations Manager at DIGIT Computers Ltd. / Varna Computers / Delta Com Ltd.
August 1, 2001 - August 1, 2007
Managed graphics workstations, render nodes, network infrastructure, hardware provisioning, and day-to-day technical operations supporting computer and rendering environments.
IT Manager at Varna Computers
August 1, 1997 - August 1, 2001
Managed IT operations and support.
Marketing & IT Support Specialist at Delta Com Ltd.
August 1, 1995 - August 1, 1997
Marketing & IT Support Specialist (Earlier IT roles summarized to keep focus on 3D career).

Education

Master’s Degree (M.B.C.) in Business Communications & Industrial Management at Varna Free University "Chernorizets Hrabar"
January 1, 1997 - January 1, 2002
Food Technology & Culinary Arts (Focus on technical processes, quality standards & workflow) at High School of Tourism "Prof. Dr. Asen Zlatarov" Varna
January 1, 1991 - January 1, 1994

Qualifications

Foundational Python Programming Course Diploma (Highest Honors)
January 11, 2030 - July 27, 2026

Industry Experience

Real Estate & Construction, Professional Services, Media & Entertainment, Software & Internet, Computers & Electronics
    House Project – Varna, Bulgaria (2023)
    An architect provided a basic house model and a simple terrain plane but had no clear concept for optimizing the yard. I developed the exterior layout, proposed yard organization, and handled lighting, materials, and rendering using 3ds Max and Corona Renderer. The main concept was completed in under two days, with final refinements delivered shortly afterward. With no landscape plans and limited time, I designed a functional outdoor space that complemented the modern architecture. The architect used the visuals to present a cohesive concept to their client, gaining fast approval and moving directly to technical drawings. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Hostel Interior Design – Varna (2020)
    A designer provided a very simple, non-technical floor plan and kept changing the project requirements multiple times. I developed the 3D model, materials, lighting, and final renders using 3ds Max and Corona Renderer, delivering high-quality visuals at each iteration. My work allowed the designer to evaluate options and make informed decisions about the direction of the interior design. After several iterations, the project reached its final version, ready for presentation and implementation. More imaages here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Hotel Reception / Bar – Varna, Bulgaria (2022)
    A designer provided only basic floor plans and some photo references, with minimal technical details. Despite frequent changes and unclear direction, I developed the 3D model, materials, lighting, and final renders using 3ds Max and Corona Renderer. Each iteration was delivered promptly, enabling the designer to evaluate options and make informed decisions. The project reached its final version after several revisions, showcasing a cohesive and functional design. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Odrin Apartment – Sofia, Bulgaria (2024)
    A designer provided only basic floor plans and some photo references, with minimal technical details. Despite frequent changes and unclear direction, I developed the 3D model, materials, lighting, and final renders using 3ds Max and Corona Renderer. Each iteration was delivered promptly, enabling the designer to evaluate options and make informed decisions. The project reached its final version after several revisions, showcasing a cohesive and functional design. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Italian House – [City], Italy (2024)
    A designer provided detailed plans for walls, panels, kitchen, and furniture, along with reference photos, though communication with their foreign client was slow. Using 3ds Max and Corona Renderer, I developed the 3D model, materials, lighting, and final renders. Despite the extended timeline due to client communications, I delivered a sleek, polished interior that captured the designer’s vision and could be presented directly to the client. Each iteration maintained high quality, resulting in a cohesive, ready-to-implement design. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    SRV Emmy Apartments Animation – Helsinki, Finland (2013)
    In 2013, I undertook the creation of a comprehensive 3D animation for the SRV Emmy Apartments in Helsinki. The project was divided into two distinct phases: exterior and interior visualizations. Given the era's technological constraints, rendering animations was both time-consuming and costly. I meticulously prepared and optimized each scene, ensuring all details were flawless before initiating the rendering process. Utilizing render farms, I managed to produce high-quality animations within the project's tight deadlines. Despite the challenges, I delivered a polished and professional animation that effectively showcased the architectural design. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Residential Interior – Dubai (2023)
    A designer provided detailed plans for walls, custom furniture, and other interior elements, though they were frequently on-site, causing delays in communication. Using 3ds Max and Corona Renderer, I developed the 3D model, materials, lighting, and final renders, delivering high-quality iterations throughout the process. Despite the logistical challenges, the project was completed in about a month (not counting delays waiting for information), resulting in a polished, cohesive interior ready for presentation and implementation. https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Fintess center entrance design - 2023
    A dark, sleek, high-tech fitness center designed to impress. The interior features dramatic lighting and walls lined with premium fitness products, creating a modern, immersive environment that blends functionality with a cutting-edge aesthetic. ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Exhibition Booth – Germany (2025)
    Tasked with creating a 3D model of an exhibition booth based on hand-drawn plans and high-resolution illustrations provided by the client, I utilized 3ds Max and Corona Renderer to develop the booth's design. Despite numerous revisions and tight deadlines, I delivered a polished and professional 3D model that effectively showcased the booth's design and met the client's expectations. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Apartment – (2025)
    This project came with clear instructions and complete furniture specifications from the designer. Using 3ds Max and Corona Renderer, I modeled the entire interior, applied materials and lighting, and delivered high-quality renders fully aligned with the design concept. Everything was completed within the client’s timeframe, with no compromise on detail or presentation quality. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    Residential complex Moreni – Sofia, Bulgaria (2021)
    Tasked with creating a photorealistic visualization of the Moreni Club Residence, a low-rise residential complex nestled at the foot of Vitosha Mountain, I developed detailed 3D models, materials, lighting, and final renders using 3ds Max and Corona Renderer. The project emphasized harmonious integration with nature, featuring spacious apartments, single-family homes, and expansive green spaces. Despite the project's complexity, I delivered high-quality visuals that effectively showcased the design's commitment to modern, eco-friendly living. ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign
    HGR Flats Interior Animation – Helsinki, Finland (2013)
    Tasked with creating a 3D animation of three distinct apartment styles—modern, classic, and retro—within a historical building in Helsinki, I meticulously developed detailed 3D models, materials, lighting, and animations using 3ds Max and V-Ray. The project involved hand-modeling intricate elements such as old wooden ceilings and custom furniture to ensure photorealism. Despite the project's complexity and the era's technological limitations, I delivered high-quality animations that met all design criteria and adhered to the established timeline. More images here: https://www.twine.net/signin ArchitecturalVisualization ArchViz 3DRendering 3dsMax Vray CoronaRenderer Blender3D UnrealEngine InteriorVisualization ExteriorVisualization PhotorealisticRendering CGIArchitecture DesignVisualization ArchitectureLovers ModernArchitecture ArchDesign