I’m a concept artist and art director with 10 years experience in the entertainment industry. I’ve art directed AR games, a brand experience in Fortnite, and multiple award-winning 2D & 3D animated projects. As a concept artist I’ve worked on IPs ranging from Lego to Rogue Trooper. Proficient in Photoshop, Blender and Unreal for the purposes of concept art.

FINNBARR MARTIN

I’m a concept artist and art director with 10 years experience in the entertainment industry. I’ve art directed AR games, a brand experience in Fortnite, and multiple award-winning 2D & 3D animated projects. As a concept artist I’ve worked on IPs ranging from Lego to Rogue Trooper. Proficient in Photoshop, Blender and Unreal for the purposes of concept art.

Available to hire

I’m a concept artist and art director with 10 years experience in the entertainment industry. I’ve art directed AR games, a brand experience in Fortnite, and multiple award-winning 2D & 3D animated projects. As a concept artist I’ve worked on IPs ranging from Lego to Rogue Trooper. Proficient in Photoshop, Blender and Unreal for the purposes of concept art.

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Work Experience

Art Generalist at Mikrofilm
December 1, 2014 - March 1, 2015
Worked on multiple projects at the academy-award winning studio. Shared responsibility for storyboards, 2D backgrounds, concept art and Toon Boom animation.
Marketing Artist at Fire Without Smoke
December 1, 2016 - January 1, 2017
Primarily worked on marketing materials for Just Cause 3 and Far Cry 5.
Art Director and Concept Artist at Boulder Media
February 1, 2017 - January 1, 2020
Worked on Micronauts, Transformers: Cyberverse, My Little Pony and Brother Ezekiel.
2D Designer at Brown Bag
May 1, 2020 - September 1, 2020
Part of the art team on Get Rolling with Otis, working on visual solutions to achieve a stop-motion look in CG.
Art Director and Vis Dev Artist at Blue Zoo
September 1, 2020 - July 1, 2023
Art directed Paddington S2 and the Emmy nominated The Smeds and The Smoos. Also worked as a vis dev artist on Lego City No Limits, Numberblocks and other projects.
Concept Artist at Treehouse Digital
August 1, 2023 - June 1, 2024
Produced vehicle, weapon and environment designs for Duncan Jones’ Rogue Trooper.
3D Art Director at Nexus Studios
July 1, 2024 - August 1, 2024
Art directed EE Gameday ‘24 ; AR and Multiplayer games for UEFN, Tik Tok and PlayCanvas.
Designer at Hanna Barbera Studios
September 1, 2024 - September 1, 2025
Worked as a principle designer on Fosters Funtime for Imaginary Friends.
Freelance Concept Artist & Illustrator at Hungry Minds Publishing & other clients
August 1, 2025 - Present
Working for a variety of clients as a concept artist and illustrator.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming