Hi there! I'm Frej Sjöström, a software engineer and game programmer from Simrishamn, Sweden. I have 5 years of experience working with Unreal Engine 5 and Unity, focusing on gameplay programming, player movement, camera control, and dialogue/audio systems, as well as UI and controls work. I thrive in collaborative environments and enjoy building sustainable, scalable systems with my teammates. I'm passionate about turning ideas into polished features and delivering high-quality, release-ready software, while continually learning new tools and techniques to push the boundaries of what's possible in games.

Frej Sjöström

Hi there! I'm Frej Sjöström, a software engineer and game programmer from Simrishamn, Sweden. I have 5 years of experience working with Unreal Engine 5 and Unity, focusing on gameplay programming, player movement, camera control, and dialogue/audio systems, as well as UI and controls work. I thrive in collaborative environments and enjoy building sustainable, scalable systems with my teammates. I'm passionate about turning ideas into polished features and delivering high-quality, release-ready software, while continually learning new tools and techniques to push the boundaries of what's possible in games.

Available to hire

Hi there! I’m Frej Sjöström, a software engineer and game programmer from Simrishamn, Sweden. I have 5 years of experience working with Unreal Engine 5 and Unity, focusing on gameplay programming, player movement, camera control, and dialogue/audio systems, as well as UI and controls work. I thrive in collaborative environments and enjoy building sustainable, scalable systems with my teammates.

I’m passionate about turning ideas into polished features and delivering high-quality, release-ready software, while continually learning new tools and techniques to push the boundaries of what’s possible in games.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Intermediate Programmer at Thunderful
September 1, 2022 - February 1, 2025
I worked in Unreal Engine 5 on an unreleased project, developing gameplay systems, player movement and camera controls, and managing dialogue and audio programming for a professional-level experience.
Junior Programmer at Thunderful
April 1, 2020 - September 1, 2022
I helped bring a project from the demo stage to full release, learned Unity development on the job, primarily worked with UX/UI and Unity ECS, contributing to Lost in Random's release.

Education

Game Programmer at The Game Assembly
August 1, 2017 - April 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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