Sound designer with extensive experience in creating immersive audio elements for games and animation. I've worked on a variety of projects ranging from mobile/PC/console games to promotional trailers. VO cleanup, restoration, sound effects, foley, music. My Shanghai-based studio is like second home where I record VO, foley, make sound effects, and podcasts. Scalable team for any project. Over the years, I've honed my skills in sound effects, and audio production. I thrive in dynamic environments where creative direction and quality matter.

FlyingJuice

Sound designer with extensive experience in creating immersive audio elements for games and animation. I've worked on a variety of projects ranging from mobile/PC/console games to promotional trailers. VO cleanup, restoration, sound effects, foley, music. My Shanghai-based studio is like second home where I record VO, foley, make sound effects, and podcasts. Scalable team for any project. Over the years, I've honed my skills in sound effects, and audio production. I thrive in dynamic environments where creative direction and quality matter.

Available to hire

Sound designer with extensive experience in creating immersive audio elements for games and animation. I’ve worked on a variety of projects ranging from mobile/PC/console games to promotional trailers. VO cleanup, restoration, sound effects, foley, music.

My Shanghai-based studio is like second home where I record VO, foley, make sound effects, and podcasts. Scalable team for any project.

Over the years, I’ve honed my skills in sound effects, and audio production. I thrive in dynamic environments where creative direction and quality matter.

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Language

English
Fluent
Russian
Fluent
Chinese
Intermediate

Work Experience

Supervising Sound Designer at Tu Yin Studio
November 1, 2023 - Present
Overseeing studio operations, podcasts, and sound design production.
Senior Sound Designer at Bilibili Games
November 1, 2023 - July 17, 2025
Directed, designed, and implemented audio elements for Soda Crisis (Wwise + Unity). Supported production of sound assets for other titles, and promotional trailers.
Senior Sound Designer at Yoozoo Games
September 1, 2021 - July 17, 2025
Created a range of sound effects for multiple mobile games and promotional videos.
Sound Designer at Ready or Not - Void Interactive
January 1, 2020 - July 17, 2025
Sound effects, location recording, dialogue cleanup, implementation (Fmod + Unreal Engine 4).
Sound Designer at The Corridor - Desktop Daydreams
December 31, 2017 - July 17, 2025
Sound effects, recording original materials, implementation (Unity), voice acting.
Sound Designer at Escape Pod - Off The Grid
January 1, 2018 - July 17, 2025
Sound effects, recording original materials, implementation (Fmod + Unreal Engine 4), level design.

Education

BA(Hons) at Falmouth University
January 1, 2010 - December 31, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper Commersial Sound Demo

    Bespoke sound effects and original music

    paper Cinematic Portfolio

    Sound Design for trailers and video game cinematics