Hi, I’m Frances Calalang, a designer and illustrator based in Bulacan, Philippines. I specialize in graphic design, concept art, and brand identity, with a track record of delivering high-quality visual assets for print and digital channels, and collaborating closely with clients to maintain brand integrity. Over the years I’ve led design teams, streamlined workflows, and contributed to the branding and marketing efforts of startups and established clients alike. I enjoy turning complex ideas into clear, engaging visuals and continually refining processes to boost efficiency, consistency, and client satisfaction.

Frances Calalang

Hi, I’m Frances Calalang, a designer and illustrator based in Bulacan, Philippines. I specialize in graphic design, concept art, and brand identity, with a track record of delivering high-quality visual assets for print and digital channels, and collaborating closely with clients to maintain brand integrity. Over the years I’ve led design teams, streamlined workflows, and contributed to the branding and marketing efforts of startups and established clients alike. I enjoy turning complex ideas into clear, engaging visuals and continually refining processes to boost efficiency, consistency, and client satisfaction.

Available to hire

Hi, I’m Frances Calalang, a designer and illustrator based in Bulacan, Philippines. I specialize in graphic design, concept art, and brand identity, with a track record of delivering high-quality visual assets for print and digital channels, and collaborating closely with clients to maintain brand integrity.

Over the years I’ve led design teams, streamlined workflows, and contributed to the branding and marketing efforts of startups and established clients alike. I enjoy turning complex ideas into clear, engaging visuals and continually refining processes to boost efficiency, consistency, and client satisfaction.

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Language

English
Fluent

Work Experience

Quality Control Specialist at Design Pickle, LLC
July 1, 2023 - November 4, 2025
Spearheaded the quality assurance process to ensure high-quality design deliverables; conducted comprehensive reviews of typography, color schemes, layout, and overall aesthetics (maintained a 98% approval rate); delivered targeted feedback to designers; enforced strict adherence to client brand guidelines; liaised between designers and clients to clarify requirements and ensure satisfaction; continuously refined review processes to boost efficiency.
Senior Graphic Designer at Poppins Collectibles & Happy Birds Duo
July 1, 2023 - July 1, 2023
Led the design team in creating diverse print marketing and promotional materials; streamlined prepress design file management, improving production efficiency by 25%; developed and executed monthly email newsletters; coordinated printing and packaging processes, contributing to a 20% reduction in production time; helped shape the visual identity of two startups.
Designer and Illustrator at Self-Employed / Freelance
April 1, 2022 - April 1, 2022
Designed graphics and visual collateral for clients, including CELLEM ENTS Estonia, enhancing brand presence in the biotech sector; created digital illustrations for Breaking Meth, a medical rehab center, significantly improving visual communication and patient engagement; delivered high-quality concept art and illustrations for individual commissions, establishing a robust client base with 95% retention.
Concept Artist at The Studio of Secret 6, Inc.
January 1, 2019 - May 1, 2020
- Developed 2D game art including environment concepts, digital paintings, textures, and graphic illustrations for high-profile projects - Contributed to branding and environmental art for Naughty Dog’s The Last of Us Part I for PlayStation 5; - Produced digitally painted scene frames for Interior/Night’s As Dusk Falls - Officially credited for contributions to major game titles.
Senior Graphic Designer at Poppins Collectibles & Happy Birds Duo
July 31, 2023 - July 31, 2023
Led the design team in creating diverse print marketing and promotional materials, including flyers, stickers, catalogs, menus, packaging, and advertisements. Streamlined prepress design file management, delivering to outsourced manufacturers and improving production efficiency by 25%. Developed and executed monthly email newsletters to promote products and drive engagement. Coordinated printing and packaging processes, contributing to a 20% reduction in production time. Shaped the visual identity for two startup companies, contributing to their brand development and market presence.
Designer and Illustrator for various clients at The Studio of Secret 6, Inc.
April 30, 2022 - April 30, 2022
Designed graphics and visual collateral for CELLEMENTS Estonia, enhancing their brand presence in the biotech sector. Created digital illustrations for Breaking Meth, a medical rehabilitation center, significantly improving their visual communication and patient engagement. Delivered high-quality concept art and illustrations for individual commissions, establishing a robust client base and achieving a 95% client retention rate.
Concept Artist at The Studio of Secret 6, Inc.
May 31, 2020 - May 31, 2020
Developed 2D game art, including environment concepts, digital paintings, textures, and graphic illustrations for high-profile projects. Contributed to the successful launch of Naughty Dog’s The Last of Us Part 1 for PlayStation 5 by creating branding and graphic designs for environment assets. Produced digitally painted scene frames for Interior / Night’s As Dusk Falls, enhancing the game’s visual storytelling. Officially credited for contributions to major game titles.

Education

Master of Arts in Art Studies, Art Theory and Criticism at University of the Philippines - Diliman
July 1, 2021 - November 4, 2025
Bachelor of Fine Arts, Digital Painting and Sculpture at CIIT College of Arts and Technology
August 1, 2016 - September 1, 2020
Master of Arts in Art Studies, Art Theory and Criticism at University of the Philippines - Diliman
July 1, 2021 - November 4, 2025
Bachelor of Fine Arts, Digital Painting and Sculpture at CIIT College of Arts and Technology
August 1, 2016 - September 1, 2020

Qualifications

Best Thesis Award for interactive illustrated book
January 1, 2020 - November 4, 2025
Service Award
January 11, 2020 - November 4, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services, Education, Software & Internet, Consumer Goods, Life Sciences, Manufacturing, Retail