Francesco Esposito
I am a passionate Game Developer and Computer Science student with hands-on experience in Unity and C.
About
I am a passionate Game Developer and Computer Science student with hands-on experience in Unity and C#. I have a proven ability to design and implement core gameplay mechanics, collaborate effectively in teams, and lead development efforts in fast-paced game jam environments.
Take a look at the games I made at: Website not available. Sign in: https://www.twine.net/signup
I am currently expanding my expertise into Godot, AI/Machine Learning applications, and Tech Art to create more dynamic and visually compelling interactive experiences.
- 4 years' experience
- Joined October 2025
Industry experience
- Gaming
- Software & Internet
Work experience· 6 roles
Architected the core gameplay systems and directed the programming workflow in Unity, collaborating with a game designer and artists to produce a 2.5D narrative prototype during a 48-hour game jam.
Co-developed a turn-based multiplayer game for 2 players within a 48-hour deadline. Implemented dynamic 2D lighting using Unity's URP 2D Renderer and programmed the user interface. Contributed to the client-to-client networking logic.
Acted as Game/Level Designer and Programmer in a four-member team, guiding the creative vision from concept to prototype. Designed core puzzle mechanics and level progression while contributing significantly to programming tasks in C#.
Education
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