Hi, I’m Gabriel Garcia—a professional illustrator with more than two years of illustration experience and five years as a designer. I love visual storytelling and character-driven artwork that brings ideas to life. I actively participate in all stages of the creative process, from concept development to final delivery. I’ve collaborated with cross-functional teams, adopted agile workflows, and adapted visuals for different contexts, with a background in character illustration, social media, web design, and corporate branding.

Gabriel Garcia

Hi, I’m Gabriel Garcia—a professional illustrator with more than two years of illustration experience and five years as a designer. I love visual storytelling and character-driven artwork that brings ideas to life. I actively participate in all stages of the creative process, from concept development to final delivery. I’ve collaborated with cross-functional teams, adopted agile workflows, and adapted visuals for different contexts, with a background in character illustration, social media, web design, and corporate branding.

Available to hire

Hi, I’m Gabriel Garcia—a professional illustrator with more than two years of illustration experience and five years as a designer. I love visual storytelling and character-driven artwork that brings ideas to life.

I actively participate in all stages of the creative process, from concept development to final delivery. I’ve collaborated with cross-functional teams, adopted agile workflows, and adapted visuals for different contexts, with a background in character illustration, social media, web design, and corporate branding.

See more

Language

English
Advanced
Portuguese
Fluent

Work Experience

Lead Illustrator at Mark Blitz
January 1, 2024 - January 1, 2025
Developed characters, scenarios, and visual assets for games and digital products; created original characters, skins, collectible items, and visual variations for NFTs; adapted existing visual concepts to ensure style consistency and product identity; collaborated with game design, product, marketing, and blockchain teams; produced UI illustrations, promotional assets, landing pages, social media visuals, and NFT marketplaces; supervised freelance illustrators; conducted ongoing research on Web3, games, and digital culture; contributed to visual innovation and brand differentiation in the crypto market.
Full Generalist Designer at nasala
January 1, 2022 - January 1, 2024
Development of complete visual identities for events, festivals, and corporate projects; definition of visual concepts, key visuals, and graphic guidelines for events; ensured brand consistency across online, offline, and physical event experiences; creation of graphic material and motion design for campaigns; strategic collaboration with marketing, production, corporate, and sponsorship teams; adaptation of materials for sponsors and major brands; creation of strategic presentations for commercial proposals; optimization of creative processes.
Full Generalist Designer at D & M Agência
January 1, 2021 - January 1, 2022
Development of visual concepts and digital identities for brands served by the agency; definition of visual language, aesthetic tone, and graphic guidelines for social media; creation of visual content for platforms such as Instagram, Facebook, TikTok, LinkedIn, and others; creation and adaptation of assets for paid media; direct client interface for visual alignment, concept defense, and strategic adjustments; management of multiple accounts, tight deadlines, and high volume of deliverables; research on trends, aesthetic innovation, and constant updating of digital language; active contribution to the agency's creative evolution and process standardization.

Education

Bachelor's Degree at FUMEC - BH
January 1, 2015 - December 31, 2020
Post-graduation in Social Media Marketing at PUC-Minas
January 11, 2030 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Gaming
    paper Tormenta RPG commission

    https://www.twine.net/signin

    Tormenta RPG is an interactive narrative experience, inspired by the rich fantasy world of Tormenta, one of Brazil’s most beloved tabletop RPG settings. The project explores branching paths, character choices, and thematic tension within Arton’s storied landscapes, inviting players to shape their own story as they navigate conflicts, allegiances, and unfolding mysteries.

    Drawing from the system’s lore and narrative structure, the project emphasizes:

    • 🌍 Immersive worldbuilding rooted in the Tormenta setting
    • 🔀 Multiple narrative trajectories responding to player choice
    • 🧠 Themes of consequence, identity, and fate
    • 🎭 Story-first design with meaningful decision points

    Whether you’re familiar with the RPG or new to the universe, this interactive tale offers a compelling entry point into Arton’s mythos and narrative depths.

    paper Commissioned illustration for sarah

    https://www.twine.net/signin

    This commissioned illustration was created for Sarah with the goal of developing a visually striking and symbolic composition. The artwork explores the relationship between human presence and nature through simplified forms, expressive line work, and a bold, limited color palette.

    The contrast between the calm central figure and the dynamic elements around it creates a balanced yet impactful image, aligning with the client’s request for an illustration that feels contemporary, emotional, and open to interpretation.