Hi there! I’m Gabriel Peter, a results-driven 3D artist with four years of robust experience in modeling, texturing, and rendering for gaming and digital media. I deliver dynamic assets and immersive visuals by blending artistic creativity with technical proficiency, focused on AR/VR-ready pipelines. I thrive in collaborative settings, meeting project goals and deadlines while ensuring visual integrity and optimized performance. I’m passionate about crafting high-quality, engaging environments and assets that tell stories and elevate user experiences. I enjoy mentoring teammates and contributing to creative direction in team-driven studios.

Gabriel Peter

Hi there! I’m Gabriel Peter, a results-driven 3D artist with four years of robust experience in modeling, texturing, and rendering for gaming and digital media. I deliver dynamic assets and immersive visuals by blending artistic creativity with technical proficiency, focused on AR/VR-ready pipelines. I thrive in collaborative settings, meeting project goals and deadlines while ensuring visual integrity and optimized performance. I’m passionate about crafting high-quality, engaging environments and assets that tell stories and elevate user experiences. I enjoy mentoring teammates and contributing to creative direction in team-driven studios.

Available to hire

Hi there! I’m Gabriel Peter, a results-driven 3D artist with four years of robust experience in modeling, texturing, and rendering for gaming and digital media. I deliver dynamic assets and immersive visuals by blending artistic creativity with technical proficiency, focused on AR/VR-ready pipelines. I thrive in collaborative settings, meeting project goals and deadlines while ensuring visual integrity and optimized performance.

I’m passionate about crafting high-quality, engaging environments and assets that tell stories and elevate user experiences. I enjoy mentoring teammates and contributing to creative direction in team-driven studios.

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Language

English
Advanced
Tamil
Advanced

Work Experience

3D Artist at MAP Systems
September 1, 2025 - Present
Working along with the texture artist to create realistic 3D models using Maya and 3ds Max.
Associate 3D Artist
January 1, 2022 - January 1, 2025
3D artist focusing on modeling, texturing, and rendering for AR/VR and interactive experiences. Delivered dynamic assets and immersive environments, collaborating with a team to meet project goals and deadlines while maintaining visual integrity and performance optimization.

Education

B.Sc - Animation at Vels University
June 1, 2016 - May 1, 2019
M.Voc 3D Animation at Loyola College
June 1, 2019 - May 1, 2021

Qualifications

SSLC
June 1, 2012 - May 1, 2013
HSC (Higher Secondary Certificate)
June 1, 2014 - May 1, 2015
B.Sc - Animation
June 1, 2016 - May 1, 2019
Diploma in 3D Animation
June 1, 2019 - May 1, 2021

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming