Avid fan of music, sound design and game development. I have been a Sound Designer since 2021 focusing on the production of soundtracks for games and other media, I have competence in the areas of game development such as game Design, production and creation of SFX and soundtracks, basic programming for prototyping and mechanics. My main area of expertise is as a teacher, teaching about game development and multidisciplinary projects, programming applied to game engines and 3D modeling. I also teach electronics to children teaching within the Tinkercad platform, encouraging the student to assemble their own circuits physically and digitally. I work well in a team, being adaptable to my environment, I have proficiency in problem solving and project management.

Gabriel “Rieps” Rieper

Avid fan of music, sound design and game development. I have been a Sound Designer since 2021 focusing on the production of soundtracks for games and other media, I have competence in the areas of game development such as game Design, production and creation of SFX and soundtracks, basic programming for prototyping and mechanics. My main area of expertise is as a teacher, teaching about game development and multidisciplinary projects, programming applied to game engines and 3D modeling. I also teach electronics to children teaching within the Tinkercad platform, encouraging the student to assemble their own circuits physically and digitally. I work well in a team, being adaptable to my environment, I have proficiency in problem solving and project management.

Available to hire

Avid fan of music, sound design and game development. I have been a Sound Designer since 2021 focusing on the production of soundtracks for games and other media, I have competence in the areas of game development such as game Design, production and creation of SFX and soundtracks, basic programming for prototyping and mechanics.

My main area of expertise is as a teacher, teaching about game development and multidisciplinary projects, programming applied to game engines and 3D modeling.

I also teach electronics to children teaching within the Tinkercad platform, encouraging the student to assemble their own circuits physically and digitally.

I work well in a team, being adaptable to my environment, I have proficiency in problem solving and project management.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Advanced
Portuguese
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor's Degree at Pontifical Catholic University of Paraná - PUCPR
February 6, 2021 - November 29, 2025
Bachelor's Degree in Game Development

Qualifications

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Industry Experience

Gaming, Computers & Electronics, Other