My name is Gabriele Gilodi, and I am a composer and sound designer. As a composer, I can work with many genres of music, just as orchestral, cinematic, electronic, rock, funky, and many others. I'm experienced at programming virtual instruments and can write sheet music. As a sound designer, I learned how to create sounds (soundscapes, human movements, monster voices, guns, cars etc...) using different techniques: I can layer more foley sounds recorded by me, or I can create them by shaping a waveform. During my work, I never give up on a problem and always look for a way to solve it. I aim to work with other professional artists to improve my abilities in ambitious projects. I want to learn new skills to create the best customer audio experience. In a few years, I see myself as a Senior composer and a mentor for other colleagues to help them and build strong teamwork. A bit of my story and how I started my career. I have been playing the piano since I was 9, now I'm a piano teacher. I attended a musical high school, and in April 2019, I graduated from Dams in Turin, an Italian University. After that, I passed the Music Composition and Sound Design course at the Comics School with the highest marks in December 2021. In 2022 I attended a year of specialization at Mas Academy. I am a keyboard player and orchestrator, and I published two records: "03:30 Dehuman Rise" by Energy of the Elements and "Creeping Time" by Misteyes. I'm also the keyboardist of Desecrate and Gotland. In the last years, I operated as a music composer and sound designer for movies (Ancestral World, Headshot), videogames (Timber Tournament, Legendary Ones), board games (Mageworld), web series (L' Opera degli Inganni) and YouTube content (The Vault of Ambience). I also collaborate with the composer Guglielmo Del Gaudio as a pianist, transcriber, and orchestral mockup artist. In 2022, I began composing musical tracks for the publisher Heart State Games, and in 2023, I began creating tracks for the music collection Sounzone.…

Gabriele Gilodi

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My name is Gabriele Gilodi, and I am a composer and sound designer. As a composer, I can work with many genres of music, just as orchestral, cinematic, electronic, rock, funky, and many others. I'm experienced at programming virtual instruments and can write sheet music. As a sound designer, I learned how to create sounds (soundscapes, human movements, monster voices, guns, cars etc...) using different techniques: I can layer more foley sounds recorded by me, or I can create them by shaping a waveform. During my work, I never give up on a problem and always look for a way to solve it. I aim to work with other professional artists to improve my abilities in ambitious projects. I want to learn new skills to create the best customer audio experience. In a few years, I see myself as a Senior composer and a mentor for other colleagues to help them and build strong teamwork. A bit of my story and how I started my career. I have been playing the piano since I was 9, now I'm a piano teacher. I attended a musical high school, and in April 2019, I graduated from Dams in Turin, an Italian University. After that, I passed the Music Composition and Sound Design course at the Comics School with the highest marks in December 2021. In 2022 I attended a year of specialization at Mas Academy. I am a keyboard player and orchestrator, and I published two records: "03:30 Dehuman Rise" by Energy of the Elements and "Creeping Time" by Misteyes. I'm also the keyboardist of Desecrate and Gotland. In the last years, I operated as a music composer and sound designer for movies (Ancestral World, Headshot), videogames (Timber Tournament, Legendary Ones), board games (Mageworld), web series (L' Opera degli Inganni) and YouTube content (The Vault of Ambience). I also collaborate with the composer Guglielmo Del Gaudio as a pianist, transcriber, and orchestral mockup artist. In 2022, I began composing musical tracks for the publisher Heart State Games, and in 2023, I began creating tracks for the music collection Sounzone.…

Available to hire

My name is Gabriele Gilodi, and I am a composer and sound designer.
As a composer, I can work with many genres of music, just as orchestral, cinematic, electronic, rock, funky, and many others. I’m experienced at programming virtual instruments and can write sheet music.
As a sound designer, I learned how to create sounds (soundscapes, human movements, monster voices, guns, cars etc…) using different techniques: I can layer more foley sounds recorded by me, or I can create them by shaping a waveform.
During my work, I never give up on a problem and always look for a way to solve it.
I aim to work with other professional artists to improve my abilities in ambitious projects. I want to learn new skills to create the best customer audio experience. In a few years, I see myself as a Senior composer and a mentor for other colleagues to help them and build strong teamwork.

A bit of my story and how I started my career.

I have been playing the piano since I was 9, now I’m a piano teacher. I attended a musical high school, and in April 2019, I graduated from Dams in Turin, an Italian University.
After that, I passed the Music Composition and Sound Design course at the Comics School with the highest marks in December 2021. In 2022 I attended a year of specialization at Mas Academy.
I am a keyboard player and orchestrator, and I published two records: “03:30 Dehuman Rise” by Energy of the Elements and “Creeping Time” by Misteyes. I’m also the keyboardist of Desecrate and Gotland.
In the last years, I operated as a music composer and sound designer for movies (Ancestral World, Headshot), videogames (Timber Tournament, Legendary Ones), board games (Mageworld), web series (L’ Opera degli Inganni) and YouTube content (The Vault of Ambience). I also collaborate with the composer Guglielmo Del Gaudio as a pianist, transcriber, and orchestral mockup artist. In 2022, I began composing musical tracks for the publisher Heart State Games, and in 2023, I began creating tracks for the music collection Sounzone.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Italian
Fluent
English
Intermediate

Work Experience

Add your work experience history here.

Education

Bachelors of Dams( Music, Cinema, Dance, Art) at Università degli Studi di Torino
April 26, 2019
Professional Course in Music Composition and Sound Design for movies and videogames at Scuola Internazionale di Comics
December 9, 2021
Professional Course in Music Composition and Sound Design for movies and videogames (advanced) at Mas Academy
January 9, 2022 - December 8, 2022

Qualifications

Steinberg Certificate as Composer
December 9, 2021

Industry Experience

Media & Entertainment, Gaming
    Baldur's Gate III - Official Announcement Trailer (Rescore and resound by Gabriele Gilodi)
    I created new sounds and music for this trailer. I don't own the rights of the images. music sounddesign video gaming fantasy soundfx soundtrack…
    Batman: Arkham Knight - Gameplay excerpt (Resound by Gabriele Gilodi)
    I made a resound of this gameplay as an exercise. About the video: all rights reserved to Rocksteady Studios.…
    Game Audio Reel
    Enjoy my first game audio reel. I don't own the rights of the images, all sounds and music made by me.…
    Enchanted Forest Vol.5- The Whispering Tree (preview)
    A preview of my work for the YouTube channel The Vault of Ambience. Check the full video here: https://www.youtube.com/watch?v=7WWrTTs1JfI music contentcreator fantasymusic filmscoring ambience…
    Little Nightmares II- Announcement Trailer (Resound and Rescore by Gabriele Gilodi)
    I created new sounds and music for this trailer. I don't own the rights of the images. music video gamemusic filmscoring sounddesign…
    Lightyear- Teaser trailer (Resound and rescore by Gabriele Gilodi)
    I created new sounds and music for this trailer. I don't own the rights of the images. music filmscoring sounddesign movies games animation…
    Gabriele Gilodi- Composer/Sound Designer Showreel
    A demo of my abitilies. I don't own the rights of the images. music filmscoring sounddesign movies videogames epicmusic horror…
    Middle Earth: Shadow of War- Isildur Cinematic (Resound and rescore by Gabriele Gilodi)
    I created new sounds and music for this scene. I don't own the rights of the images. music filmscoring sounddesign movies videogames fantasy epicmusic…

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