Available to hire
Hi, I’m Geo L (George Liristis), a composer focused on cinematic, orchestral, epic, and atmospheric music for video games, film, and digital media. Since 2005 I’ve been crafting immersive soundtracks that enhance storytelling, gameplay flow, and emotional impact, delivering professional-quality audio with speed and precision.
I work closely with indie teams and directors to deliver loop-ready game audio and full production exports (WAV, STEMS, MIDI) optimized for Unity and Unreal Engine, always aiming to help creators realize their vision and elevate player experience.
Experience Level
Language
English
Fluent
Work Experience
Freelance Music Composer at Remote
January 1, 2005 - PresentCompose original scores for video games, trailers, short films, and digital media; Produce epic orchestral, emotional cinematic, and ambient atmospheric compositions; Deliver loop-ready audio optimized for Unity and Unreal Engine; Provide full production exports including WAV, STEMS, and MIDI; Collaborate closely with indie teams, directors, and developers.
Education
Qualifications
Self-taught
January 11, 2030 - March 16, 2026Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
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