I'm a 3d artist with over 14 years of experience in architecture and design

Țincoca George

I'm a 3d artist with over 14 years of experience in architecture and design

Available to hire

I’m a 3d artist with over 14 years of experience in architecture and design

Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent

Work Experience

3D Artist at Wellview
February 1, 2022 - November 21, 2025
3D artist working on visual assets for clients.
3D Artist at Orendt
February 1, 2022 - February 1, 2022
3D artist on multiple projects, contributing to modeling and visualization.
3D Artist at Wellview
February 1, 2022 - Present
Contributed high-quality 3D artworks and animations for various projects, enhancing visual communication for clients.
3D Artist at Orendt
February 1, 2022 - October 7, 2025
Worked on creating impactful 3D visuals for various projects while managing multiple deadlines and client requests.
3D Artist at Wellview
February 1, 2022 - Present
Continued 3D artist work with focus on detailed modeling and render-ready assets for presentation.
3D Artist at Orendt
February 1, 2022 - October 7, 2025
3D modeling and asset creation for client projects; maintained production quality and timelines.
3D Artist at Wellview
February 1, 2022 - Present
Continued 3D artistry across projects, ensuring high-quality outputs and collaborating with teams to meet production timelines.
3D Artist at Orendt
February 1, 2022 - October 7, 2025
Engaged in professional 3D art production, modeling and rendering for various clients; contributed to concept development and asset production.
3D Artist at Wellview
February 1, 2022 - Present
3D artist creating assets for architecture visualization and product rendering; produced photorealistic renders and optimized assets for rendering pipelines.
3D Artist at Orendt
February 1, 2022 - October 7, 2025
3D artist focusing on modeling, texturing, lighting, and asset integration for product visualization and design presentations.
3D Artist at Wellview
February 1, 2022 - July 18, 2024
Currently engaged in 3D art production, contributing creative assets and visual design expertise.
3D Artist at Orendt
August 1, 2020 - February 28, 2022
Produced 3D artwork for client projects, integrating visual design elements within timelines and quality standards.
Studio Owner at CG Node Studio
June 1, 2018 - November 21, 2025
Owner and lead producer overseeing 3D art projects and client work.
Owner at CG Node Studio
June 1, 2018 - Present
Founded and manage CG Node Studio, providing top-notch 3D modeling and animation services to clients.
Studio Owner at CG Node Studio
June 1, 2018 - Present
Founded and managed a 3D art studio; oversaw project development, client relations, and production pipelines.
Studio Owner at CG Node Studio
June 1, 2018 - Present
Founded and managed a 3D/art studio; oversaw project pipelines, client relationships, and team growth; delivered 3D assets and visualizations across multiple domains.
Owner at CG Node Studio
June 1, 2018 - Present
Founder and studio owner overseeing 3D art production, project planning, client relations, and team management; responsible for delivering 3D visualization and animation assets.
Owner at CG Node Studio
June 1, 2018 - July 18, 2024
Founded and managed a digital art studio focused on 3D visual arts, overseeing all creative and business operations.
3D Artist at Studio Lab
May 1, 2018 - May 1, 2018
Created 3D assets and visuals for various productions.
3D Artist at 1722 Studiolab
May 1, 2018 - October 7, 2025
Focused on creating high-quality 3D art and animations for various clients and projects, bringing concepts to life.
3D Artist at 1722 Studio Lab
May 1, 2018 - October 7, 2025
Produced 3D assets and contributed to projects across multiple pipelines, ensuring timely delivery.
3D Artist at Studio Lab
May 1, 2018 - October 7, 2025
Created 3D assets and environments for client work, collaborating with designers and programmers to ensure visual quality and technical compatibility.
3D Artist at StudioLab
May 1, 2018 - October 7, 2025
Created high-quality 3D assets for client projects, including modeling, texturing, lighting, and rendering for proposals and final deliverables.
Freelance 3D Artist at Freelance
January 1, 2018 - Present
Freelance 3D Artist delivering end-to-end visualization solutions for clients across product design, architecture, and digital platforms. Responsible for concept, modeling, texturing, lighting, and final renders, including real-time 3D visualization and interactive web assets. Built industry-specific assets and developed workflows for efficient asset pipelines, collaborating with clients to translate CAD data into market-ready visuals and creating configurable asset systems for presentations and pitches.
3D Generalist at Pixel Enlighment
December 1, 2017 - October 7, 2025
Worked as a 3D generalist, responsible for modeling, texturing, and rendering assets for a range of projects.
3D Generalist at Pixel Enlargement
February 1, 2017 - February 1, 2017
Contributed as a 3D generalist on multiple projects, shaping 3D assets and scenes.
3D Generalist at Pixel Enlargement
February 1, 2017 - October 7, 2025
Modeling, texturing, lighting and rendering for various projects; collaborated with artists to deliver high-quality visuals.
3D Generalist at Pixel Enlargement
February 1, 2017 - October 7, 2025
Produced 3D assets and scenes across multiple projects, supporting modeling, texturing, and lighting pipelines; contributed to client deliverables and iterations.
3D Generalist at Pixel Enlargement
February 1, 2017 - October 7, 2025
Delivered cross-discipline 3D art for multiple projects, including environment props, characters, and product visualizations. Implemented assets into pipelines, prepared assets for rendering, and maintained visual consistency with project direction.
3D Artist at 1722 Studiolab
February 1, 2017 - May 31, 2018
Contributed to 3D artwork creation, providing artistic assets and collaborating with creative teams.
3D Generalist at Pixel Enlargement
January 1, 2014 - February 28, 2017
Handled diverse 3D generalist tasks including modeling, texturing, and visual presentations of assets for various projects.
2D/3D Artist at Ubisoft Romania
December 1, 2013 - October 7, 2025
Contributed to various projects as a 2D/3D artist, focusing on creating high-quality visuals and enhancing user experiences.
2D/3D Artist at Ubisoft Romania
September 1, 2013 - September 1, 2013
Created 2D and 3D assets for Ubisoft Romania projects.
2D/3D Artist at Ubisoft Romania
September 1, 2013 - October 7, 2025
Created 2D and 3D assets for game production, texture work, and integration with game engine pipelines.
2D/3D Artist at Ubisoft Romania
September 1, 2013 - October 7, 2025
Worked on 2D/3D asset creation and integration for internal game projects, collaborating with art and design teams to deliver assets on schedule and optimized for performance.
2D/3D Artist at Ubisoft Romania
September 1, 2013 - October 7, 2025
Created 2D and 3D assets for game development, including modeling, texturing, materials, and support for art pipelines. Collaborated with design and art teams to ensure asset quality and consistency across projects. Assisted with asset optimization for performance.
2D/3D Artist (Intern) at Ubisoft Romania
July 1, 2013 - September 1, 2013
Contributed to the production of Assassin’s Creed IV: Black Flag; optimized 3D assets for Xbox 360, balancing visual quality with performance constraints; worked within a proprietary DirectX-based shader system, creating and adjusting materials for in-game environments; explored VR prototype development for Oculus Rift as part of R&D initiatives.
2D/3D Artist at Ubisoft Romania
July 1, 2013 - September 30, 2013
Worked on 2D and 3D art development relating to game assets, helping to enlarge pixels and enhance visual quality during the project timeline.

Education

Bachelor at Universitatea De Arhitectura Si Urbanism "Ion Mincu"
October 1, 2009 - July 31, 2013
License at Liceul De Arte Plastice "Nicolae Tonitza"
January 1, 2001 - December 31, 2005
Bachelor of Urban Planning at Ion Mincu University of Architecture and Urbanism
October 1, 2009 - July 1, 2013
Masters in Visual Studies and Society at SNSPA (National University of Political Studies and Public Administration)
October 1, 2022 - July 1, 2024
Industrial Design (High School) at Liceul de Arte Plastice 'Nicolae Tonitza'
January 11, 2030 - October 7, 2025
Bachelor of Urban Planning at Ion Mincu University of Architecture and Urban Planning
October 1, 2009 - July 1, 2013
Master of Visual Studies and Society at SN SPAM
October 1, 2022 - July 1, 2024
Bachelor in Urban Planning at Ion Mincu University of Architecture and Urbanism
October 1, 2009 - July 1, 2013
Master in Visual Studies and Society at SNSPA
October 1, 2022 - July 1, 2024
Bachelor of Urban Planning at Universitatea De Arhitectura Si Urbanism "Ion Mincu"
January 1, 2010 - January 1, 2014
Bachelor of Urban Planning at Ion Mincu University of Architecture and Urban Planning
October 1, 2009 - July 1, 2013
Master's in Visual Studies and Society at SNSPA - National School of Political and Administrative Studies
October 1, 2022 - July 1, 2024
Master’s Degree in Visual Studies and Society at SNSPA (National University of Political Studies and Public Administration)
January 11, 2030 - May 12, 2026
Bachelor’s Degree in Urban Planning at Ion Mincu University of Architecture and Urban Planning
October 1, 2009 - July 1, 2013
Diploma in Industrial Design at Nicolae Tonitza High School of Fine Arts
January 11, 2030 - May 12, 2026

Qualifications

Industrial Design License
January 11, 2030 - October 7, 2025
Industrial Design License
January 11, 2030 - October 7, 2025
License in Industrial Design
January 1, 2021 - January 1, 2024
License in Industrial Design
January 11, 2030 - November 21, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Other, Education, Real Estate & Construction, Manufacturing, Computers & Electronics