I'm Jake Hood, a postgraduate in Games Programming with a strong passion for UX design and hands-on programming skills (C++, C#, Unreal Engine blueprints). I enjoy solving problems and making features more relevant by refining UI/UX and gameplay balance. I am hardworking, reliable, and eager to learn, with a preference for indie game projects. I love collaborating with teams to create engaging experiences that are still approachable for new players. Professionally, I worked with World Makers on Deceit 2 to balance the game, introduce new roles, and improve onboarding through clear UI. I led a final major project at university, organizing the team, assigning roles, and driving collaboration to a winning entry. I’m actively involved in playtesting and am seeking opportunities to shape games people enjoy at indie studios.

Jake Hood

I'm Jake Hood, a postgraduate in Games Programming with a strong passion for UX design and hands-on programming skills (C++, C#, Unreal Engine blueprints). I enjoy solving problems and making features more relevant by refining UI/UX and gameplay balance. I am hardworking, reliable, and eager to learn, with a preference for indie game projects. I love collaborating with teams to create engaging experiences that are still approachable for new players. Professionally, I worked with World Makers on Deceit 2 to balance the game, introduce new roles, and improve onboarding through clear UI. I led a final major project at university, organizing the team, assigning roles, and driving collaboration to a winning entry. I’m actively involved in playtesting and am seeking opportunities to shape games people enjoy at indie studios.

Available to hire

I’m Jake Hood, a postgraduate in Games Programming with a strong passion for UX design and hands-on programming skills (C++, C#, Unreal Engine blueprints). I enjoy solving problems and making features more relevant by refining UI/UX and gameplay balance. I am hardworking, reliable, and eager to learn, with a preference for indie game projects. I love collaborating with teams to create engaging experiences that are still approachable for new players.

Professionally, I worked with World Makers on Deceit 2 to balance the game, introduce new roles, and improve onboarding through clear UI. I led a final major project at university, organizing the team, assigning roles, and driving collaboration to a winning entry. I’m actively involved in playtesting and am seeking opportunities to shape games people enjoy at indie studios.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Presenter at GameX
January 1, 2025 - Present
Presenter at GameX 2025
Intern at World Makers
May 31, 2024 - September 15, 2025
World Makers Programming Internship
Storeroom Assistant at Next (The Mall)
August 31, 2023 - September 15, 2025
Storeroom assistance
Presenter at GameX
January 1, 2025 - September 15, 2025
Presented at GameX 2025.
Programming Intern at World Makers
May 31, 2024 - September 15, 2025
Programming internship partnered with YouTube and indie game company World Makers.
Storeroom Assistant at Next (The Mall store)
August 31, 2023 - September 15, 2025
Storeroom assistance Summer 2023.
Replenishment Assistant at Tesco
January 1, 2023 - Present
Currently part-time replenishment.
Barista at Costa
June 1, 2023 - August 31, 2023
Coffee making, serving customers, cleaning & stock replenishment
Storeroom Assistant at Next The Mall
June 1, 2023 - August 31, 2023
Storeroom assistance
Retail Assistant (Replenishment) at Tesco's
September 1, 2023 - Present
Currently part-time replenishment
Storeroom Assistant at Next
June 1, 2023 - August 1, 2023
Assisted in store operations, stock replenishment and customer service.

Education

Games Programming Level 4 at Gloucestershire University
September 1, 2021 - June 30, 2022
Games Programming Level 5 at Gloucestershire University
September 1, 2022 - June 30, 2023
Research Placement Year at Gloucestershire University
September 1, 2023 - July 31, 2024
Games Programming Level 6 at Gloucestershire University
September 1, 2024 - June 30, 2025
Games Design - Level 3 & Extended Level 3 at SGS College
September 1, 2019 - June 30, 2021
GCSEs (General Certificates of Secondary Education) at Colston's School
September 1, 2006 - January 1, 2019
Games Programming Level 4 at Gloucestershire University
September 1, 2021 - June 1, 2022
Games Programming Level 5 at Gloucestershire University
September 1, 2022 - June 1, 2023
Research Placement Year at Gloucestershire University
September 1, 2023 - July 1, 2024
Games Programming Level 6 at Gloucestershire University
September 1, 2024 - June 1, 2025
Games Design - Level 3 & Extended Level 3 at SGS College
September 1, 2019 - June 1, 2021
GCSEs at Colston's School
September 1, 2006 - June 1, 2019
Bachelor's degree in Games Programming at Gloucestershire University
September 1, 2021 - June 30, 2025
Games Design - Level 3 & Extended Level 3 at SGS College
September 1, 2019 - June 1, 2021
GCSEs at Colston's School
September 1, 2006 - January 1, 2019
Games Programming (Levels 4-6) with placement at Gloucestershire University
September 1, 2021 - June 1, 2025
Games Design - Level 3 & Extended Level 3 at SGS College
September 1, 2019 - June 1, 2021
GCSEs at Colston's School
September 1, 2006 - December 3, 2025

Qualifications

Full Drivers Licence
January 11, 2030 - September 15, 2025
Full Drivers Licence
January 11, 2030 - September 15, 2025
AB1* Navy Combat Cadet Force
January 11, 2030 - December 3, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Retail