My name is Fabio Agostino, I am a programmer with a Master’s degree in Computer Science. Like many others, I have nurtured a strong passion for video games since childhood. Combined with my love for computer science, this passion allows me to turn my ideas into experiences to share with others. My academic and personal background has led me to develop strong skills in Unity and programming. I have worked on several projects, from my first 3D platformer as a high school thesis to a cross-platform virtual reality application for the promotion of cultural heritage as my Master’s thesis. I also attended the Game Design and Gamification course at Politecnico of Torino, where my team and I created a prototype of a “rhythmic stealth” game that challenges the classic paradigms of the genre. I believe that my passion for the medium, combined with my development skills, enables me to contribute to the creation of innovative and engaging gaming experiences. Portfolio: [_Website not available. Sign in: https://www.twine.net/signup_

Fabio Agostino

My name is Fabio Agostino, I am a programmer with a Master’s degree in Computer Science. Like many others, I have nurtured a strong passion for video games since childhood. Combined with my love for computer science, this passion allows me to turn my ideas into experiences to share with others. My academic and personal background has led me to develop strong skills in Unity and programming. I have worked on several projects, from my first 3D platformer as a high school thesis to a cross-platform virtual reality application for the promotion of cultural heritage as my Master’s thesis. I also attended the Game Design and Gamification course at Politecnico of Torino, where my team and I created a prototype of a “rhythmic stealth” game that challenges the classic paradigms of the genre. I believe that my passion for the medium, combined with my development skills, enables me to contribute to the creation of innovative and engaging gaming experiences. Portfolio: [_Website not available. Sign in: https://www.twine.net/signup_

Available to hire

My name is Fabio Agostino, I am a programmer with a Master’s degree in Computer Science.
Like many others, I have nurtured a strong passion for video games since childhood. Combined with my love for computer science, this passion allows me to turn my ideas into experiences to share with others.
My academic and personal background has led me to develop strong skills in Unity and programming. I have worked on several projects, from my first 3D platformer as a high school thesis to a cross-platform virtual reality application for the promotion of cultural heritage as my Master’s thesis. I also attended the Game Design and Gamification course at Politecnico of Torino, where my team and I created a prototype of a “rhythmic stealth” game that challenges the classic paradigms of the genre.
I believe that my passion for the medium, combined with my development skills, enables me to contribute to the creation of innovative and engaging gaming experiences.
Portfolio: [Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Italian
Fluent
English
Advanced

Work Experience

Teaching Assistant at Department of Computer Science
April 20, 2025 - October 3, 2025
Supported students during practical lessons in AutoDesk Maya for the Computer Graphics course. Reviewed and updated course materials.
Research Fellow at Department of Psychology, University of Turin
September 20, 2025 - October 3, 2025
Conducted research in experimental psychology field. Developed and optimized AmmsCanna and other projects for detecting body misperception in adolescents, implemented in Python with a graphical interface (PyQt5). Designed and implemented image processing algorithms using OpenCV.
Teaching Assistant at Department of Computer Science, University of Turin
April 1, 2025 - October 3, 2025
Supported students during practical lessons in Autodesk Maya for the Computer Graphic course. Reviewed and updated course materials.
Research Fellow at Department of Psychology, University of Turin
September 1, 2025 - October 3, 2025
Conducted research in experimental psychology; developed and optimized projects for detecting body misperception in adolescents. Implemented in Python with a graphical interface (PyQt5). Designed and implemented image processing algorithms using OpenCV.
Research Fellow at Department of Psychology
September 20, 2025 - October 3, 2025
Conducted research in experimental psychology. Developed and optimized AIMMS/anD other projects for detecting body misperception in adolescents; implemented in Python with a graphical interface (PyQt5). Designed and implemented image processing algorithms using OpenCV.
Teaching Assistant at Department of Computer Science
April 20, 2025 - October 3, 2025
Supported students during practical lessons in Autodesk Maya for the Computer Graphics course. Reviewed and updated course materials.

Education

Master's Degree in Computer Science at University of Turin
September 20, 2022 - April 20, 2025
Course in Game Design and Gamification at Polytechnic University of Turin
February 20, 2025 - July 20, 2025
Bachelor’s Degree in Computer Science at University of Turin
September 20, 2018 - July 20, 2022
Master's Degree in Computer Science at University of Turin
September 20, 2022 - April 20, 2025
Course in Game Design and Gamification at Politecnico di Torino
February 20, 2025 - July 20, 2025
Bachelor's Degree in Computer Science at University of Turin
September 20, 2018 - July 22, 2022

Qualifications

Personal Data Protection Code (Legislative Decree No. 196/2003), Article 13
June 30, 2003 - October 3, 2025
European Regulation on the protection of personal data (GDPR 679/16), Article 13
January 11, 2030 - October 3, 2025

Industry Experience

Software & Internet, Gaming, Education, Professional Services, Media & Entertainment

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