Available to hire
Portfolio: tkn.studio
I’m Gilberto Volkmann, a multidisciplinary visual designer and art director with a passion for crafting cohesive UI/UX, illustration, and motion across games and entertainment. I thrive in collaborative environments and enjoy turning complex concepts into user-centered visuals.
Over the years I’ve led and contributed to projects from indie studios to AAA franchises, building a strong portfolio in UI art, brand design, and marketing assets while mentoring peers and partnering with IP stakeholders to deliver pixel-perfect results.
Experience Level
Expert
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Language
English
Fluent
German
Fluent
Work Experience
Founder & Artist at TOKEN Studio // TKN
October 1, 2015 - PresentFounded TOKEN Studio; delivered high-fidelity UI art and contributed to UX design of complex game features from concept to final implementation; produced illustrations, matte paintings, compositions, and marketing materials.
Senior UI Artist / 2D Artist at Electronic Arts, DICE (Contract via TOKEN Studio)
July 1, 2024 - PresentCreated high-fidelity UI/UX and FUI for multiple AAA titles, from concept to in-engine implementation. Produced screen designs, motion, illustrations, and marketing assets; collaborated with internal teams and IP stakeholders; mentored talent through Ubisoft’s global mentorship program.
UI Artist / Visual Designer at Ubisoft Entertainment
October 1, 2017 - July 1, 2024Designed user-friendly interfaces for internal and external apps, aligned with brand identity. Supported IPO campaigns, created multimedia assets, and managed the company’s online presence.
Product Designer at UnitedCrowd
May 1, 2017 - October 1, 2017Developed and executed design concepts to maintain visual consistency across projects. Created tailored digital and multimedia assets, ensuring alignment with client brand identities and enhancing their visual impact.
Graphic Designer at P.AD. Agency
April 1, 2012 - October 1, 2015Graphic Designer producing branding, advertising materials, and design assets.
Education
Bachelor of Science, Game Design - Specialization in Artwork (B.Sc.) at MDH University of Applied Sciences
October 1, 2015 - February 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Professional Services, Government
Experience Level
Expert
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