Available to hire
Game development has always been more than just a job for me. I genuinely enjoy creating experiences for players, solving technical challenges, and seeing ideas come to life in a game. That’s why I’m actively looking for an opportunity to return to game development full-time and continue building the skills and experience needed to contribute to great games.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Italian
Fluent
English
Fluent
Japanese
Beginner
Work Experience
Software Engineer at Movendo Technology
April 1, 2018 - July 1, 2019Backend development for Hunova application using Python, SQLAlchemy, and Marshmallow; frontend development with Angular, HTML and TypeScript; development of QML pages and interactive tooling for the Hunova robotic rehabilitation machine.
Independent Game Developer at Self-employed / Published titles
January 1, 2018 - January 1, 2019End-to-end gameplay, UI design, and optimization for low-end Android devices; published titles Platoon (2D card game) and 15-o-matic (2D puzzle) on Google Play; ownership of solo/small team development.
Full Stack Developer at Mesa Consulting
July 1, 2019 - June 1, 2021Backend development with C#; frontend development with AngularJS; database architecture with Liquibase; documentation using Microsoft Azure systems; cross-functional collaboration.
Game Software Developer at Miniclip Italia
January 1, 2021 - January 1, 2025Ship and maintain gameplay and UI features for high-traffic live titles (Basketball Stars, 100M+ downloads); client-server and online feature work; profiling and fixes for frame time and stability; contributed to Cricket League; core stack: Unity / C#, online systems; cross-functional work with art/design/QA; Erlang/AWS where required; production releases and live maintenance.
Lead Gameplay Developer at Chimera
January 1, 2024 - PresentTurn-based combat, ability/skill systems, and tactical AI for enemy decisions; rapid iteration tooling and performance checks across target hardware; independent team (5 developers) with shared duties.
Software Developer at Elco
January 1, 2025 - PresentLead a small engineering team; deliver and maintain JavaScript-based web applications for hospital and health care environments.
Game Software Developer at Miniclip Italy
January 1, 2021 - January 1, 2025Ship and maintain gameplay and UI-facing features for Basketball Stars (100M+ downloads) on a high-traffic live title. Client–server and online feature work; contribute to gameplay feel, responsiveness, and polish. Profiling and fixes for frame time and stability on production builds.
Backend / Ops Engineer at Mesa Consulting
July 1, 2019 - June 1, 2021Backend software development using C#; frontend development using AngularJS; design of database architectures using Liquibase; technical documentation using Microsoft Azure.
Independent Game Developer (Published Titles) at Independent
January 1, 2018 - January 1, 2019End-to-end development of Platoon (2D card game Android, Google Play) and 15-o-matic (2D puzzle game Android). End-to-end game development including UI, optimization for low-end devices; solo/small team ownership.
Education
B.S. Computer Engineering at University of Genoa
January 1, 2018 - May 20, 2026B.S. Computer Engineering at University of Genoa
January 11, 2030 - January 1, 2018Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Healthcare
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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