Available to hire
Hi, I’m Giorgio Tandera, a UX/UI designer based in Santa Monica with a passion for crafting intuitive, accessible experiences across games, mobility, and consumer apps. I enjoy blending user research, prototyping, and visual design to build products that are both delightful and practical.\n\nCurrently pursuing a Bachelor’s in Interaction Design and an AS in Graphic Design at Santa Monica College, I thrive in collaborative environments and love turning ideas into tangible, user-centered solutions. In my spare time, I explore storytelling through design and contribute to projects that promote sustainable, low-carbon lifestyles.
Experience Level
Language
English
Fluent
Work Experience
UX/UI Designer Intern at Tanbi Game
June 1, 2024 - Present Redesigned the Friend System to improve user flow, created wireframes, and developed a prototype to enhance social interactions within the app. Contributed to improved onboarding and interaction patterns for Tanbi’s platform.
Creative Designer (Contract) at Tote & Carry
September 1, 2025 - November 1, 2025End-to-end asset delivery across multiple aspect ratios and platforms (4:5, 1:1, horizontal), aligning designs to each platform’s UX constraints while maintaining brand and layout consistency. Partnered with performance marketers to translate concepts into concrete visuals and prioritize products.
UI/UX Designer at BMW Design Works
February 1, 2025 - April 1, 2025Implemented a voice-first mobility service to empower elderly users, designed low- to mid-fidelity prototypes featuring voice booking, standby/snooze modes, and shareable itineraries; addressed accessibility and emotional trust in autonomous mobility contexts.
UI/UX Designer at Valorant UI/UX Design (Academic Project)
February 1, 2025 - June 1, 2025Reimagined Valorant’s HUD and suppression indicators to improve clarity and player decision-making in high-pressure scenarios.
UX/UI Designer at BMW Design Works (Wheelie)
February 1, 2025 - April 1, 2025Implemented a voice-first mobility service to empower elderly users in booking rides; designed low- to mid-fidelity prototypes; created journey maps, personas, and vision video; collaborated on testing and design decisions to support accessibility and trust.
UI/UX Designer (Academic Project) at Valorant UI/UX – Academic Project
February 1, 2025 - June 1, 2025Closer Look: Reimagining Valorant’s UI/UX; redesigned Valorant HUD and UI indicators to improve clarity and decision making under high-pressure scenarios; refined designs based on feedback from Riot ex-recruiter and senior game producer; incorporated accessibility and game feel considerations.
Education
Bachelor of Science in Interaction Design at Santa Monica College
January 11, 2030 - June 1, 2025Associate of Science in Graphic Design at Santa Monica College
January 11, 2030 - June 1, 2023Bachelor of Science in Interaction Design at Santa Monica College, CA
January 11, 2030 - June 1, 2025Associate of Science in Graphic Design at Santa Monica College, CA
January 11, 2030 - June 1, 2023Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
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