A study in color, light, and atmosphere.
- 3D Designer
- Motion Graphic Designer
- Screenplay Writer
- +2
I’m Giulia Byron, a film graduate with a strong interest in visual storytelling and continuous professional development.
I’m Giulia Byron, a film graduate with a strong interest in visual storytelling and continuous professional development. I enjoy building engaging narratives through thoughtful editing, screenwriting, and 3D work, always paying attention not only to the technical craft but also to the emotion and impact of each scene.
I bring an analytical yet creative approach to every project, balancing logic with artistic sensitivity to make the final result feel clear, dynamic, and meaningful. I’m continuously expanding my skills across motion design, compositing, color work, and AI-related workflows, and I value every opportunity to learn, iterate, and innovate.
A study in color, light, and atmosphere.
Inspired by an Amazon commercial that uses motion design to creatively transform everyday objects, this personal project explores how visual effects can turn something ordinary into something unexpected. The video begins with a simple piece of cardboard, using surface tracking to integrate animation into the real-world object and explore the idea that, with creativity and technical knowledge, anything can become an instrument or come to life. Created entirely in Adobe After Effects, the project combines motion graphics, animated typography, tracking, visual effects, and colorful compositions to create a playful, dynamic visual experience. The goal was to experiment with the relationship between physical objects and digital animation, turning a simple concept into an engaging visual piece.
Worked on 3D modeling tasks including low poly to high poly workflows and hard-surface modeling. Completed processes such as sculpting and retopology, along with UV mapping and texture preparation to support production-ready 3D assets.
Worked on 3D composition and low-poly to high-poly sculpting workflow. Performed character-related sculpting and retopology, including UV mapping and texture preparation. Focused on maintaining clean topology and organizing UVs to support downstream rendering and texturing.
Supported production of the program “Acontece FACHA,” contributing to a video introducing Ricardo, the campus manager. Assisted in script development and performed video editing to keep narrative flow smooth while remaining clear and informative, with the goal of sparking students’ interest in understanding his role in the institution.
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