Senior concept artist (art director), illustrator, high poly sculptor, architect (M-arch, 25+ years of practical experience). 2D and 3D concept art and illustrations for cinema, AAA games (environment, props, hard surface , characters, creatures, monsters, keyart), graphic novels and book illustrations. Stylistics and subjects may differ depending on the objectives of the project and your wishes, there may be a combination of 2D and 3D graphics, traditional (pencil sketches, ink, liners, watercolor etc.) and digital (matte painting, digital painting, graphic tablet).
Please note that the works presented in the portfolio and CV are made in the style that was required specifically for these projects. I am not a performer of one genre and style, and the technique and subject matter of the next work will meet your requirements.
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