Unity developer with 10+ years of professional experience building and shipping games across mobile, desktop, and WebGL.
I specialize in gameplay systems, debugging complex codebases, performance optimization, and integrating backend services. I’ve worked on commercial mobile games, multiplayer tablet installations, and AI-driven gameplay prototypes.
I’m comfortable joining existing Unity projects to stabilize, optimize, and ship production-ready builds.
Skills
Work Experience
Education
Qualifications
Industry Experience
Mobile trivia game where players identify national flags and geographic locations.
Developed gameplay systems, UI, and architecture as an independent Unity project.
Prototype mech combat game exploring AI-driven gameplay systems using machine learning tools.
Built in Unity as part of early-stage gameplay experimentation.
Professional Unity-based training platform used for project management education.
I refactored gameplay systems during a backend migration to PlayFab, resolved cross-platform build issues, and delivered WebGL production builds.
Unity RPG project where I was brought in to stabilize and complete development.
Responsibilities included debugging gameplay systems, resolving runtime issues, refactoring legacy code, and preparing the project for release.
Large-scale cooperative starship simulator built in Unity supporting 30 networked Android tablets connected to a central PC host.
Players operate different ship stations (navigation, engineering, science, weapons) while completing missions together in real time.
I developed the gameplay systems, networking synchronization, UI systems, and core architecture supporting the multi-device installation.
Local co-op base defense game currently in development for Steam. Players defend mineral extraction outposts by building walls and turrets, fighting alongside their defenses, and upgrading equipment between assaults.
The game is designed around shared-screen multiplayer for up to four players, emphasizing teamwork, resource management, and adaptive strategies against increasingly difficult enemy waves.
Developed independently in Unity, including gameplay systems, AI behaviors, combat mechanics, base-building systems, and UI architecture.
Steam page:
https://store.steampowered.com/app/3662120/Stratum_Defence_Team/
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