I am a responsible game artist with a lifelong passion for computer games. After a serious injury on a construction site, I pivoted to gaming and started studying at AEL-Amiedu Oy / Taitotalo in Helsinki to become a Game Production Developer. I run my own YouTube channel with game reviews and started an indie studio in 2023, making 2D and 3D projects. I enjoy sci-fi in writing, movies, and games, with a taste for tactical and side-scrolling genres. I can work well alone and in a team, bringing creativity and humor to projects. Now I focus on my own game projects and production, and I share my work on my YouTube channel; links to my projects are at the end of this document.

Artem Patsera

I am a responsible game artist with a lifelong passion for computer games. After a serious injury on a construction site, I pivoted to gaming and started studying at AEL-Amiedu Oy / Taitotalo in Helsinki to become a Game Production Developer. I run my own YouTube channel with game reviews and started an indie studio in 2023, making 2D and 3D projects. I enjoy sci-fi in writing, movies, and games, with a taste for tactical and side-scrolling genres. I can work well alone and in a team, bringing creativity and humor to projects. Now I focus on my own game projects and production, and I share my work on my YouTube channel; links to my projects are at the end of this document.

Available to hire

I am a responsible game artist with a lifelong passion for computer games. After a serious injury on a construction site, I pivoted to gaming and started studying at AEL-Amiedu Oy / Taitotalo in Helsinki to become a Game Production Developer. I run my own YouTube channel with game reviews and started an indie studio in 2023, making 2D and 3D projects.

I enjoy sci-fi in writing, movies, and games, with a taste for tactical and side-scrolling genres. I can work well alone and in a team, bringing creativity and humor to projects. Now I focus on my own game projects and production, and I share my work on my YouTube channel; links to my projects are at the end of this document.

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Language

English
Advanced
Finnish
Advanced
Russian
Fluent

Work Experience

Game Designer / 3D Artist at Relictor (self-initiated project)
March 1, 2024 - June 1, 2024
Collaborated in a 5-person team to design and produce a 3D strategic science fiction game. Responsibilities included game design, level design, character design, UI/UX production, 3D object production (characters, environment), texturing, rigging and 3D animation.
Game Designer / 2D Artist at Dragon soul (self-initiated project)
June 1, 2024 - September 1, 2024
Co-designed a 2D side-scrolling fantasy game. Responsibilities included game design, level design, character design, 2D object production, 2D animation (FBF, rigging) and 2D effects production.
2D Animator at Self-initiated practice
September 1, 2024 - November 1, 2024
Created 2D animated cartoon assets and sequences as part of practice projects.
3D Artist / Game Designer (Practice) at Metropolia University of Applied Sciences (Practice in 3D from the professional school - Taitotalo, Helsinki, Finland)
September 1, 2024 - December 12, 2025
Autumn 2025 project: in a team of 3 (2 artists, coder) contributed to game design, level design, main character design, UI/UX design & production, 3D object production, texturing, rigging and 3D animation.
Relictor – 3D Project (Strategy Game, Sci-Fi) at Relictor
March 1, 2024 - Present
Game & level design, character/environment design, UI/UX, 3D modeling, texturing, rigging, animation
Dragon Soul – 2D Project (Fantasy Scroller) at Dragon Soul
June 1, 2024 - Present
Game & level design, characters/environments, 2D animation (FBF, rigging), 2D effects
2D Animated Cartoon – Tunne Rintasi OY (Cartoon, Practice) at Tunne Rintasi OY
September 1, 2024 - Present
Character design, 2D object production, frame-by-frame animation
Data Cell – 3D Scroller (Sci-Fi, Practice) at Metropolia University
September 1, 2025 - Present
Game/level design, main character design, UI/UX, 3D modeling, texturing, rigging, animation

Education

Vocational Qualification in Media and Visual Expression at AEL-Amiedu Oy / Taitotalo
January 1, 2024 - December 1, 2025
Vocational Qualification in Media & Visual Expression (Game Production Developer) at AEL -Amiedu Oy / Taitotalo, Helsinki, Finland
January 1, 2024 - December 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services