I’m Gonzalo Castro, a 3D Generalist and Character Animator with over 15 years of experience, specializing in character animation for AAA games and animated series. I work with Maya, Blender, and Unreal Engine 5, delivering polished animation, rigs, and assets across stylised and realistic projects.
I bring a technical edge through Python scripting for workflow automation and tool development, backed by a background in Mechanical Design and front-end development to streamline pipelines and solve creative challenges.
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This was just an exercise to jump from CGI to AI video.
The original take
The AI Iteration.
This compilation of works consists of reels made for YouTube.
I am only responsible for the animation; all rights belong to Dual Effects and its creators.
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