Hello! I'm Graham Moore, a computer science student at University of Wisconsin-Eau Claire with a passion for game development, interactive design, and front-end engineering. Since 2018 I’ve been a Fortnite content creator with Epic Games, building and testing UEFN maps, scripting in Verse, and engaging millions of players. I’m pursuing a B.S. in Computer Science with a software engineering focus and a design minor, blending technical rigor with art and UX to craft polished experiences. In addition to my Epic Games work, I collaborate on creative design and QA projects, contributing to UI/UX, 2D animations, and marketing efforts. I enjoy rapid prototyping, playtesting, and turning ideas into playable demonstrations. I’m excited to apply my mix of coding, 3D design, and design-thinking to a dynamic team.

Graham Moore

Hello! I'm Graham Moore, a computer science student at University of Wisconsin-Eau Claire with a passion for game development, interactive design, and front-end engineering. Since 2018 I’ve been a Fortnite content creator with Epic Games, building and testing UEFN maps, scripting in Verse, and engaging millions of players. I’m pursuing a B.S. in Computer Science with a software engineering focus and a design minor, blending technical rigor with art and UX to craft polished experiences. In addition to my Epic Games work, I collaborate on creative design and QA projects, contributing to UI/UX, 2D animations, and marketing efforts. I enjoy rapid prototyping, playtesting, and turning ideas into playable demonstrations. I’m excited to apply my mix of coding, 3D design, and design-thinking to a dynamic team.

Available to hire

Hello! I’m Graham Moore, a computer science student at University of Wisconsin-Eau Claire with a passion for game development, interactive design, and front-end engineering. Since 2018 I’ve been a Fortnite content creator with Epic Games, building and testing UEFN maps, scripting in Verse, and engaging millions of players. I’m pursuing a B.S. in Computer Science with a software engineering focus and a design minor, blending technical rigor with art and UX to craft polished experiences.

In addition to my Epic Games work, I collaborate on creative design and QA projects, contributing to UI/UX, 2D animations, and marketing efforts. I enjoy rapid prototyping, playtesting, and turning ideas into playable demonstrations. I’m excited to apply my mix of coding, 3D design, and design-thinking to a dynamic team.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Fortnite Content Creator at Epic Games
January 1, 2018 - Present
Created and published Fortnite Creative Hub maps, collaborated with Epic Games’ art and design team to develop a central Creative Hub, and earned a Limited Time Mode feature on Fortnite’s front page. Developed a Fortnite map with UEFN incorporating over 1,000 lines of Verse code and brought in an audience of over 12 million players. Conducted systematic playtesting and gathered community feedback to enhance gameplay and engagement.
FCHQ Play Tester at Fortnite Creative Hub (FCHQ)
January 1, 2020 - March 1, 2025
Quality tested experiences from the UEFN developer community, providing written and video feedback to determine if experiences were worthy of featuring on the FCHQ website.
FCHQ Lead Play Tester at Fortnite Creative Hub (FCHQ)
March 1, 2025 - Present
Lead QA role providing guidance on testing processes, reviewing community submissions, and coordinating feedback to ensure high-quality features are showcased on the FCHQ platform.

Education

Bachelor’s in Computer Science, Software Engineering at University of Wisconsin-Eau Claire
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education