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Grayson Borchardt

Available to hire

I am a landscape architect who transitioned into video game design, merging real-world environmental insight with immersive digital spaces.

About

I am a landscape architect who transitioned into video game design, merging real-world environmental insight with immersive digital spaces. My career spans SWA Group and LJA Engineering in Texas, along with academic work at Texas Tech and NYFA, guided by a core belief: environments shape behavior, tell stories, and invite players to move with purpose. Across both physical and digital environments, I design spaces that evoke emotion, guide experience, and build worlds that feel lived in.

Influenced by the cinematic realism of contemporary shooters and the narrative storytelling of developers, I craft FPS environments with grounded realism and dynamic combat flow. In Unreal Engine and Unity, I build levels that prioritize environmental storytelling, player agency, and cinematic pacing, while exploring hybrid 2D/3D worlds and scalable multiplayer spaces. My work aims to honor legacies in game design while pushing the genre toward believability and meaningful player engagement.

  • 8 years' experience
  • Joined May 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Professional Services
  • Real Estate & Construction
  • Media & Entertainment
  • Education

Work experience· 7 roles

Landscape Architect · SWA GroupOct 2022 – Oct 2023 · 1 yr 1 mo

Led projects in a project manager capacity for university and hospitality designs. Developed concept packages, hand graphics, and high-end commercial design solutions. Created and reviewed construction documents for project submittals.

Landscape Designer · LJA EngineeringJul 2020 – May 2025 · 4 yrs 11 mos

Responsible for designs, hand graphics, and concept packages for commercial clients. Developed 3D models in SketchUp and Lumion. Created and reviewed construction documents for submittals.

Intern · MP StudioJan 2019 – Aug 2019 · 8 mos

Created Photoshop site plans, elevations, and perspectives; hand-rendered designs for charrettes and presentations; assisted in client packets and infographics.

Research Assistant – Landscape Architecture · Texas Tech UniversityJun 2018 – Jan 2019 · 8 mos
Intern · Parkhill Smith & CooperJun 2018 – Dec 2018 · 7 mos
Founder | Landscape Designer · ALPHATERRAJan 2018 – Jan 2022 · 4 yrs 1 mo
Intern · NaturescapesMay 2017 – Jan 2022 · 4 yrs 9 mos

Education

B.S. in Landscape Architecture · Texas Tech University2030 – 2020
M.A. in Video Game Design · New York Film Academy, Burbank2030 – 2025

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