I am Grégoire, a VR/3D-focused developer with hands-on experience in Unreal Engine, Unity, and agile prototyping for educational and immersive experiences. I enjoy turning complex concepts into interactive visuals and collaborating with cross-disciplinary teams to deliver robust 3D projects. My work combines technical skills with creative problem solving to push the boundaries of virtual environments. Currently exploring VR applications and tools to broaden the impact of immersive technologies in gaming and training. I thrive in fast-paced settings and am eager to contribute to innovative projects in software, media, and entertainment.

Grégoire Hosy

I am Grégoire, a VR/3D-focused developer with hands-on experience in Unreal Engine, Unity, and agile prototyping for educational and immersive experiences. I enjoy turning complex concepts into interactive visuals and collaborating with cross-disciplinary teams to deliver robust 3D projects. My work combines technical skills with creative problem solving to push the boundaries of virtual environments. Currently exploring VR applications and tools to broaden the impact of immersive technologies in gaming and training. I thrive in fast-paced settings and am eager to contribute to innovative projects in software, media, and entertainment.

Available to hire

I am Grégoire, a VR/3D-focused developer with hands-on experience in Unreal Engine, Unity, and agile prototyping for educational and immersive experiences. I enjoy turning complex concepts into interactive visuals and collaborating with cross-disciplinary teams to deliver robust 3D projects. My work combines technical skills with creative problem solving to push the boundaries of virtual environments.

Currently exploring VR applications and tools to broaden the impact of immersive technologies in gaming and training. I thrive in fast-paced settings and am eager to contribute to innovative projects in software, media, and entertainment.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

French
Fluent
English
Advanced
Japanese
Beginner

Work Experience

Stage d'études – Interface web de visualisation de plantes en 3D at Projet ROMI / Sony – Laboratoire de Reproduction et Développement des Plantes de Lyon
June 1, 2019 - October 13, 2025
Amélioration d'une interface web de visualisation de plantes en 3D pour le projet européen ROMI, en partenariat avec Sony; stage au laboratoire de Reproduction et Développement des Plantes de Lyon.
Stage – Développement d’applications en Réalité Virtuelle sur Unreal Engine at Lilly France
January 8, 2023 - July 31, 2023
Développement d'applications en Réalité Virtuelle sur Unreal Engine, tests, documentation et accompagnement d'utilisateurs sur des solutions de formation en Réalité Virtuelle.
Stage de fin d'études / Intern, VR Application Development at Lilly France
July 1, 2023 - October 13, 2025
Développement d'applications en Réalité Virtuelle sur Unreal Engine - Testing, documentation et accompagnement d'utilisateurs sur des solutions de formation en Réalité Virtuelle.
End-of-studies Internship at Lilly France
July 1, 2023 - October 13, 2025
Development of a VR/Reality Virtual application using Unreal Engine for training purposes; involved in testing, documentation, and user support; collaborated with teams on VR solutions and project deployment.

Education

Cursus Master en Informatique (CMI) – Licence et Master at Université de Strasbourg, UFR Math-Informatique
September 1, 2018 - September 1, 2025
Internship at Lilly France
January 1, 2023 - July 1, 2023

Qualifications

Cursus Master en Informatique (CMI)
September 1, 2018 - September 1, 2025
Licence et Master du Cursus Master Ingenierie, Informatique Image Réalité Virtuelle Interactions et Jeux (CMIIIRV IJ)
January 1, 2018 - January 1, 2023

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Education, Computers & Electronics