I am able to take creative ideas from concept to execution with a diversity of materials and translate conceptualized ideas into finished product. I believe I am a highly innovative thinker in creative problem solving and design challenges. My experience includes technical illustration, patent illustration, concept art/animation (2D & 3D), toy and game design, sculpture, paper model design, graphic design, toy prototyping, prototype moldmaking, illustration, cartooning and litigation graphics. I focus on developing the art and character look of products and creating 3D animations to show clients how prototypes behave, as well as building maquettes and finished board game components.

William Perry

I am able to take creative ideas from concept to execution with a diversity of materials and translate conceptualized ideas into finished product. I believe I am a highly innovative thinker in creative problem solving and design challenges. My experience includes technical illustration, patent illustration, concept art/animation (2D & 3D), toy and game design, sculpture, paper model design, graphic design, toy prototyping, prototype moldmaking, illustration, cartooning and litigation graphics. I focus on developing the art and character look of products and creating 3D animations to show clients how prototypes behave, as well as building maquettes and finished board game components.

Available to hire

I am able to take creative ideas from concept to execution with a diversity of materials and translate conceptualized ideas into finished product. I believe I am a highly innovative thinker in creative problem solving and design challenges.

My experience includes technical illustration, patent illustration, concept art/animation (2D & 3D), toy and game design, sculpture, paper model design, graphic design, toy prototyping, prototype moldmaking, illustration, cartooning and litigation graphics. I focus on developing the art and character look of products and creating 3D animations to show clients how prototypes behave, as well as building maquettes and finished board game components.

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Language

English
Fluent

Work Experience

Owner / Principal Designer at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - Present
Strategic design and product development: Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; Extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; additionally accomplished experience in animation & computer animation, animatics, logos, comic art, cartooning, logos, litigation graphics and storyboards; Primary focus has been in the development of art for the character/look of the product and 3D animation that shows respective clients what each prototype is supposed to do; Accomplished experience sculpting prototypes and maquettes; this also includes taking board games to finished prototype by creating all board art, sculpted and cast custom game pieces and box art.
Animator / Designer at WMS Gaming
December 31, 2001 - September 27, 2025
Animation for Video Slots/Game Design, storyboarding and character/background designs for games such as “Outback Adventure”.
Technical Illustrator at Steelcase, Inc.
December 31, 1999 - September 27, 2025
Technical Illustration, Research and recommend new ideas to make the division I was assigned to a more essential unit. This included investigating a cheaper and faster way to create product prototypes using off the shelf 3D software packages, animation of prototypes as needed, and investigation into rapid prototyping utilizing models created with aforementioned off the shelf software.
Strategic Design Consultant / Creative Director at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - Present
Strategic design direction and product development for consumer products with emphasis on toy design and prototyping; extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; animation & computer animation, animatics, and storyboards; development of art for character/look of products and 3D animation to demonstrate prototypes; sculpting prototypes and maquettes; board game art, sculpted game pieces and box art.
Animation Designer at WMS Gaming
January 1, 2001 - September 27, 2025
Animation for video slots/game design, storyboarding and character/background designs for games such as Outback Adventure.
Strategic Designer / Product Development at Steelcase, Inc.
January 1, 1999 - September 27, 2025
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; investigated cheaper and faster ways to create prototypes using off-the-shelf 3D software; animation of prototypes; rapid prototyping; development of art for product character/look.
Creative/ Design Consultant at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - Present
Strategic design direction and product development for consumer products with emphasis on toy design and prototyping; concept and art design; technical illustration; graphic design; computer model building; sculpting; animation and storyboarding; development of art for the character/look and 3D animation of prototypes; prototyping and maquettes; board game art and pieces; box art.
Animator / Designer at WMS Gaming
January 1, 2001 - September 27, 2025
Animation for video slots/game design; storyboarding; character/background designs for games such as Outback Adventure.
Technical Illustrator at Steelcase, Inc.
January 1, 1999 - September 27, 2025
Technical illustration; research and recommend new ideas to make the division more essential; investigated cheaper and faster ways to prototype using off-the-shelf 3D software; animation of prototypes; rapid prototyping.
Founder / Creative Director at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - Present
Strategic design direction and product development for consumer products with emphasis on toy design and prototyping; extensive experience in concept/art design, technical illustration, graphic design, computer model building, sculpture; experience in animation & computer animation, animatics, logos, comic art, cartooning, litigation graphics and storyboards; focus on developing art for the product character/look and 3D animation to demonstrate prototype functionality; sculpting prototypes and maquettes; board game prototyping including board art, sculpted pieces, and box art.
Animator / Designer at WMS Gaming
December 31, 2001 - September 27, 2025
Animation for video slots/game design, storyboarding and character/background designs for games such as “Outback Adventure”.
Strategic Designer at Steelcase, Inc.
December 31, 1999 - September 27, 2025
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; additionally accomplished experience in animation & computer animation, animatics, logos, comic art, cartooning, logos, litigation graphics and storyboards; primary focus has been on the development of art for the character/look of the product and 3D animation that shows clients what each prototype is supposed to do; accomplished experience sculpting prototypes and maquettes; this also includes taking board games to finished prototype by creating all board art, sculpted and cast custom game pieces and box art.
Strategic Designer / Product Development at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - Present
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; animation & computer animation, animatics, logos, comic art, cartooning, litigation graphics and storyboards; primary focus on art for product character/look and 3D animation to demonstrate prototype capabilities.
Animation Designer / Animator at WMS Gaming
December 31, 2001 - September 27, 2025
Animation for Video Slots/Game Design, storyboarding and character/background designs for games such as 'Outback Adventure'.
Strategic Design and Product Development at Steelcase, Inc.
December 31, 1999 - September 27, 2025
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; experienced in concept and art design, technical illustration, graphic design, computer model building, sculpting; animation & computer animation, animatics, logos, comic art, cartooning, and related graphics.
Strategic Designer / Product Development at Perry Design Consulting / Hired Gun Studios
January 1, 2001 - November 12, 2025
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and toy prototyping; extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; animation & computer animation, animatics, logos, comic art, cartooning, logos, litigation graphics and storyboards; primary focus on the development of art for the character/look of the product and 3D animation that shows respective clients what each prototype is supposed to do; accomplished experience sculpting prototypes and maquettes; this also includes taking board games to finished prototype by creating all board art, sculpted and cast custom game pieces and box art.
Animation Designer at WMS Gaming
January 1, 2001 - January 1, 2001
Animation for Video Slots/Game Design, storyboarding and character/background designs for games such as “Outback Adventure”.
Technical Illustrator at Steelcase, Inc.
January 1, 1999 - January 1, 1999
Technical Illustration; research and recommend new ideas to make the division more essential; investigated cheaper and faster ways to create product prototypes using off-the-shelf 3D software packages; animation of prototypes as needed; rapid prototyping utilizing models created with aforementioned off-the-shelf software.
Strategic Design Consultant at WMS Gaming
January 1, 2000 - January 1, 2001
Strategic design direction and marketing analysis of consumer products with emphasis on toy design and prototyping; extensive experience in concept and art design, technical illustration, graphic design, computer model building, sculpting; experience in animation & computer animation, animatics, logos, comic art, cartooning, logos, litigation graphics and storyboards; primary focus on development of art for product character/look and 3D animation to show clients what prototype should do; sculpting prototypes and maquettes; board game prototyping through finished prototype including board art, sculpted and cast game pieces and box art.
Strategic Design / Product Development at Steelcase, Inc.
January 1, 1998 - January 1, 1999
Technical Illustration, Research and recommend new ideas to make the division more essential; investigated cheaper and faster prototyping using off-the-shelf 3D software; animation of prototypes as needed; animation & storyboards; development of art for the character/look of the product and 3D animation demonstrations; sculpting prototypes and maquettes; board game prototype art and packaging concepts; general design and prototyping support.

Education

Bachelor’s Degree - BFA Illustration at Kendall College of Art
January 11, 2030 - September 27, 2025
BFA Illustration at Kendall College of Art
January 11, 2030 - September 27, 2025
Bachelor’s Degree - BFA Illustration at Kendall College of Art, Grand Rapids, MI
January 11, 2030 - September 27, 2025
Bachelor’s Degree - BFA Illustration at Kendall College of Art
January 11, 2030 - September 27, 2025
Bachelor’s Degree - BFA Illustration at Kendall College of Art
January 11, 2030 - September 27, 2025
BFA Illustration at Kendall College of Art
January 11, 2030 - November 12, 2025
BFA Illustration at Kendall College of Art - Grand Rapids, MI
January 11, 2030 - December 3, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Manufacturing, Media & Entertainment, Consumer Goods, Professional Services, Other, Education
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