I am a specialist in 2D game character animation with over 5 years of experience in the mobile and casual gaming industry. I have contributed to various local and international studios, including Tripledot and Lumine Studio, with skills in Spine 2D bone-based rigging, After Effects, Blender for 3D animation, and proficient integration of animations into Unity game engines. My experience spans from character animation to visual novel and hyper casual games, ensuring smooth and optimized animation performance.
Throughout my career, I have demonstrated expertise in the full character animation pipeline, collaborating with artists and designers to align animations with gameplay and art style requirements. I’ve freelanced on platforms like Fiverr and Upwork and hold a degree from University Bina Nusantara. I am passionate about animation and bringing game characters to life with seamless technical execution and artistic fidelity.
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