Hello! I am a creative professional with a passion for turning ideas into visually compelling productions that align with client goals and resonate with audiences. I strive for continuous improvement and efficiency, embracing new challenges with an open mind and collaborative spirit. In my work, I combine software development, IoT, and immersive design (Unity/AR/VR) to architect end-to-end solutions, prototype features quickly, and lead cross-functional teams to deliver polished demos and products that users love.

Hermann Fischer

Hello! I am a creative professional with a passion for turning ideas into visually compelling productions that align with client goals and resonate with audiences. I strive for continuous improvement and efficiency, embracing new challenges with an open mind and collaborative spirit. In my work, I combine software development, IoT, and immersive design (Unity/AR/VR) to architect end-to-end solutions, prototype features quickly, and lead cross-functional teams to deliver polished demos and products that users love.

Available to hire

Hello! I am a creative professional with a passion for turning ideas into visually compelling productions that align with client goals and resonate with audiences. I strive for continuous improvement and efficiency, embracing new challenges with an open mind and collaborative spirit.

In my work, I combine software development, IoT, and immersive design (Unity/AR/VR) to architect end-to-end solutions, prototype features quickly, and lead cross-functional teams to deliver polished demos and products that users love.

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Language

German
Fluent
Russian
Advanced
English
Advanced

Work Experience

Software Developer at Golendo GmbH
January 1, 2021 - December 31, 2021
Software development in the IoT area with Golang, hardware control, construction, product design, and manufacturing processes. Worked independently in interdisciplinary areas requiring multidisciplinary expertise.
Software Developer at Dipano GmbH
May 1, 2020 - December 31, 2020
Software development in IoT area with Golang, hardware control, construction, product design, 2D design, and manufacturing with various processes.
Software Developer at Fraunhofer Institut Josy – personal companion prototype
December 1, 2020 - March 31, 2021
Development of a virtual assistant in Unity that responds to facial expressions of the person and performs various actions with a 3D avatar named Josy, including conception, software development, documentation, animation and 3D design.
VR Application Developer at Self-Employed
June 1, 2021 - Present
Virtual Morphine VR (Oculus Quest) – complete in-house development of a virtual reality relaxation app that visualizes music and contributes to deep relaxation.
UI Animation Toolkit Developer at Self-Employed
June 1, 2019 - Present
Unity Asset: JumpIn JumpOut – UI Animation Toolkit Asset Store Demo; creation of a Unity-Asset for smooth button and UI-animations, with samples and documentation.

Education

Bachelor's degree in Psychology at FernUniversität in Hagen
April 1, 2015 - March 31, 2016
Bachelor's degree in Computer Science at Karlsruhe Institute of Technology
October 1, 2012 - March 31, 2014
Vocational Training in Information Technology at Technical College at Bretten Business Schools
September 1, 2008 - August 31, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Manufacturing, Education, Professional Services