Available to hire
I am a driven 3D Character Animator with 4 years of professional experience in theatrical features and streaming series. I specialize in bringing characters to life through expressive animation, layout, and camera work, with a strong foundation in Maya, Blender, and Unreal Engine.
I thrive in collaborative environments and enjoy solving creative challenges to deliver engaging visuals. I self-produced 60+ YouTube Shorts, helping grow channels and earning YouTube Silver and Gold Creator Awards.
Experience Level
Language
English
Intermediate
Korean
Fluent
Work Experience
Animator, Layout & Camera Artist at Studio Mir
July 1, 2025 - November 1, 2025Animated characters, layout, and cameras for 'Invincible' in-game cinematics, configuring sequences within Unreal Engine Sequencer.
Motion Capture Artist / Animator at GIANTSTEP
February 1, 2025 - June 1, 2025Executed motion capture polishing for the virtual idol 'Skins' and animated the 365mc 'Jibang-i' character, completing all final scene compositions with Unreal Engine Sequencer.
Key Animator / Layout at Studio Sweet (OCON)
January 1, 2024 - January 1, 2025Key animator/layout for 'Pororo the Racing Adventure 9' (theatrical feature) using Maya. Contributed to significant channel growth by self-producing 60+ YouTube Shorts, surpassing 200M views and achieving YouTube Silver and Gold Creator Awards.
Animator / Layout at OCON
January 1, 2022 - January 1, 2024Animated characters and layout for all 6 episodes of the streaming series 'Horror Nights' using Blender, contributing to the project winning the 2024 Korea Content Awards.
Character Animator at Studio Mir
July 1, 2025 - November 1, 2025Animated characters, layout, and cameras for 'Invincible' in-game cinematics, configuring sequences within Unreal Engine Sequencer.
Motion Capture Polisher / Animator at GIANTSTEP
February 1, 2025 - June 1, 2025Executed motion capture polishing for the virtual idol 'Skins' and animated the 365mc 'Jibang-i' character, completing all final scene compositions with Unreal Engine Sequencer.
Key Animator / Layout Artist at Studio Sweet (OCON)
January 1, 2024 - January 1, 2025Key animator/layout for 'Pororo the Racing Adventure 9' (theatrical feature) using Maya. Also self-produced 60+ YouTube Shorts, contributing to 200M+ views and earning YouTube Silver and Gold Creator Awards.
Animator / Layout Artist at OCON
January 1, 2022 - January 1, 2024Animated characters and layout for all 6 episodes of the streaming series 'Horror Nights' using Blender, contributing to the project winning the 2024 Korea Content Awards.
Animator at GIANTSTEP
February 1, 2025 - June 1, 2025Executed motion capture polishing for the virtual idol 'Skins' and animated the 365mc 'Jibang-i' character, completing all final scene compositions with Unreal Engine Sequencer.
Key Animator/Layout Artist at Studio Sweet (OCON)
January 1, 2024 - January 1, 2025Key animator/layout for 'Pororo the Racing Adventure 9' (theatrical feature) using Maya. Contributed to significant channel growth by self-producing 60+ YouTube Shorts, surpassing 200M views and achieving YouTube Silver and Gold Creator Awards.
Animator/Layout Artist at OCON
January 1, 2022 - January 1, 2024Animated characters and layout for all 6 episodes of the streaming series 'Horror Nights' using Blender, contributing to the project winning the 2024 Korea Content Awards.
Education
Bachelor of Fine Arts, Animation and Video at Baekseok University
January 11, 2030 - August 1, 2022Bachelor of Fine Arts, Animation and Video at Baekseok University, South Korea
August 1, 2022 - March 3, 2026Bachelor of Fine Arts at Baekseok University, South Korea
August 1, 2022 - March 3, 2026Qualifications
Industry Experience
Media & Entertainment, Gaming
Experience Level
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