Hi, I'm Khaidir Wardana, a 2D animator based in South Jakarta, Indonesia, with experience on international animation projects such as Sleuth (Apple TV) and Beavis and Butt-Head. I enjoy taking animations from key frames to final compositing and am proficient in Toon Boom Harmony, Toon Boom Storyboard, Adobe Animate, Clip Studio Paint, and other supporting software. I'm passionate about storytelling and collaboration across studios. I’ve contributed to projects like KUNCI GALAXY SERIES and TEDUHNYA BUKIT KELAM, led animation workflows, and focused on delivering quality work on time while continually expanding my skills in rigging, frame-by-frame, and cutout animation.

Khaidir Wardana

Hi, I'm Khaidir Wardana, a 2D animator based in South Jakarta, Indonesia, with experience on international animation projects such as Sleuth (Apple TV) and Beavis and Butt-Head. I enjoy taking animations from key frames to final compositing and am proficient in Toon Boom Harmony, Toon Boom Storyboard, Adobe Animate, Clip Studio Paint, and other supporting software. I'm passionate about storytelling and collaboration across studios. I’ve contributed to projects like KUNCI GALAXY SERIES and TEDUHNYA BUKIT KELAM, led animation workflows, and focused on delivering quality work on time while continually expanding my skills in rigging, frame-by-frame, and cutout animation.

Available to hire

Hi, I’m Khaidir Wardana, a 2D animator based in South Jakarta, Indonesia, with experience on international animation projects such as Sleuth (Apple TV) and Beavis and Butt-Head. I enjoy taking animations from key frames to final compositing and am proficient in Toon Boom Harmony, Toon Boom Storyboard, Adobe Animate, Clip Studio Paint, and other supporting software.

I’m passionate about storytelling and collaboration across studios. I’ve contributed to projects like KUNCI GALAXY SERIES and TEDUHNYA BUKIT KELAM, led animation workflows, and focused on delivering quality work on time while continually expanding my skills in rigging, frame-by-frame, and cutout animation.

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Language

Indonesian
Fluent
English
Advanced

Work Experience

Industry Internship at Funymation Studio
November 1, 2020 - December 31, 2020
Learned 2D animation techniques using rigging and skeleton setup with Toon Boom Harmony. Gained fundamental understanding of animation workflows and production.
Animator & Lead Animator at Padas Animation Studio
January 1, 2021 - November 30, 2023
Involved in the KUNCI GALAXY SERIES animation project (episodes 01, 02, 04, 06, and 11), in collaboration with a studio from Malaysia. Contributed to a cultural animation project by the Ministry of Education and Culture (TEDUHNYA BUKIT KELAM). Handled animation using Frame by Frame, Rigging, and Cutout techniques. Responsible for production workflow, team communication, and ensuring project quality and deadlines in accordance with SOP.
2D Animator at Inspidea Sdn. Bhd
January 1, 2024 - August 31, 2025
Participated in the animated series Sleuth (Apple TV) and Beavis and Butt-Head.
2D Animator at Inspidea Sdn Bhd
January 1, 2024 - August 1, 2025
Participated in the animated series Sleuth (Apple TV) and Beavis and Butt-Head.

Education

Animation at SMK Negeri 2 Banjarmasin
January 1, 2019 - January 1, 2022
Animation at SMK Negeri 2 Banjarmasin
January 1, 2019 - January 1, 2022
Animation at SMK Negeri 2 Banjarmasin
January 1, 2019 - January 1, 2022

Qualifications

KKNI Level II Certification Scheme in Animation Competency
June 1, 2022 - December 23, 2025
Animation Training Program Certificate
November 1, 2020 - December 31, 2020
Internship Certificate
January 1, 2021 - April 30, 2021
Internship Certificate
August 1, 2021 - November 30, 2021
Achievement Certificate
June 1, 2022 - June 30, 2022
BNSP Competency Certificate
June 1, 2022 - December 23, 2025
Animation Training Program Certificate
November 1, 2020 - December 1, 2020
Internship Certificate
January 1, 2021 - April 1, 2021
Internship Certificate
August 1, 2021 - November 1, 2021
Achievement Certificate, SMK Negeri 2 Banjarmasin
June 1, 2022 - December 23, 2025

Industry Experience

Media & Entertainment, Education