Hi, I’m Hamed K Amali, a concept artist and character designer with over 10 years of experience in the game industry. I specialize in creating characters, environments, and storyboards that help teams visualize ideas from concept to finish, while keeping a strong focus on color, composition, and storytelling. I enjoy collaborating with cross-functional teams to deliver polished visuals and engaging game worlds. I’ve worked on 2D animation, mobile and PC games, and TV/ads projects, and I’m comfortable adapting to different styles and pipelines. I’m passionate about continuous learning, mentoring others, and taking on new challenges to create attractive, cohesive visuals for immersive experiences.

Hamed Kamali

Hi, I’m Hamed K Amali, a concept artist and character designer with over 10 years of experience in the game industry. I specialize in creating characters, environments, and storyboards that help teams visualize ideas from concept to finish, while keeping a strong focus on color, composition, and storytelling. I enjoy collaborating with cross-functional teams to deliver polished visuals and engaging game worlds. I’ve worked on 2D animation, mobile and PC games, and TV/ads projects, and I’m comfortable adapting to different styles and pipelines. I’m passionate about continuous learning, mentoring others, and taking on new challenges to create attractive, cohesive visuals for immersive experiences.

Available to hire

Hi, I’m Hamed K Amali, a concept artist and character designer with over 10 years of experience in the game industry. I specialize in creating characters, environments, and storyboards that help teams visualize ideas from concept to finish, while keeping a strong focus on color, composition, and storytelling. I enjoy collaborating with cross-functional teams to deliver polished visuals and engaging game worlds.

I’ve worked on 2D animation, mobile and PC games, and TV/ads projects, and I’m comfortable adapting to different styles and pipelines. I’m passionate about continuous learning, mentoring others, and taking on new challenges to create attractive, cohesive visuals for immersive experiences.

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Language

English
Advanced
Persian
Fluent

Work Experience

Concept Artist and Character Designer at Nilian Animation Studio
January 1, 2021 - Present
Character Designing, Environments, and Storyboarding for the game. Remote Artist for some short-term projects.
Concept Artist at Ritz Deligames
October 1, 2020 - June 1, 2023
Concept Artist, Character Designer, and props and/or environments/backgrounds for the mobile game.
Storyboard Artist at Valnet
October 1, 2019 - October 1, 2020
Creating digital storyboards through TV Paint.
Concept Artist and Character Designer at Magic Mirror
January 1, 2016 - January 1, 2019
Creating digital concepts and environments/characters for mobile games (Dust Up, Battle Run, Robo Run, Hit-Boy, Freak Master). Digital coloring and styling.
Storyboard Artist, Character Designer, Environment Artist at Vishka Studio
January 1, 2010 - January 1, 2016
Creating digital environments and characters for TV ads (Motosel).

Education

Bachelor's Degree in Game and Animation at University of Art, Kerman
September 1, 2001 - September 1, 2005
Bachelor's Degree in Game and Animation at University of Art, Kerman
September 1, 2001 - September 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education