Creative Visual Developer and Animator with 7+ years of professional experience across character design, visual development, and 2D/3D production. I translate client briefs into production-ready concept art and animation assets while maintaining strong quality and consistency through the pipeline. I’ve contributed to internationally screened hand-drawn animated short films, designed original character concepts for mobile games, and created both 3D product visuals and frame-by-frame music video animation—always focused on storytelling, clarity, and craft.

Haris Mansoor

PRO

Creative Visual Developer and Animator with 7+ years of professional experience across character design, visual development, and 2D/3D production. I translate client briefs into production-ready concept art and animation assets while maintaining strong quality and consistency through the pipeline. I’ve contributed to internationally screened hand-drawn animated short films, designed original character concepts for mobile games, and created both 3D product visuals and frame-by-frame music video animation—always focused on storytelling, clarity, and craft.

Available to hire

Creative Visual Developer and Animator with 7+ years of professional experience across character design, visual development, and 2D/3D production. I translate client briefs into production-ready concept art and animation assets while maintaining strong quality and consistency through the pipeline.

I’ve contributed to internationally screened hand-drawn animated short films, designed original character concepts for mobile games, and created both 3D product visuals and frame-by-frame music video animation—always focused on storytelling, clarity, and craft.

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Work Experience

3D Product Visualizer / 3D Generalist at MRS Technologies
January 1, 2022 - January 1, 2025
Created high-quality 3D product visualizations and photorealistic renders to support product marketing, client presentations, and promotional campaigns. Coordinated with cross-functional teams to deliver creative assets on schedule while maintaining visual quality and consistency across projects.
2D Character Concept Artist / 2D Animator (Spine UI Animations) at Rayven Studios / WeRplay
January 1, 2021 - January 1, 2022
Designed and illustrated original 2D character concepts for mobile games based on client requirements, aligning artwork with the game’s visual style. Developed smooth UI character animations using Spine 2D to support interactive game experiences.
2D Character Designer / 2D Animator (Spine UI Animation) at Rayven Studios (WeRplay)
January 1, 2021 - January 1, 2022
Designed and illustrated original 2D character concepts for mobile games based on client requirements and aligned with the game’s visual style. Produced smooth character/UI animations using Spine 2D, ensuring consistency with production standards and timelines. Delivered production-ready artwork from concept through implementation-ready assets.
Visual Developer / 2DAnimator / 2D Artist at Puffball Animation Studios
January 1, 2019 - January 1, 2021
Collaborated with directors, storyboard artists, and fellow animators across the animation production pipeline. Delivered high-quality scenes under production deadlines by supporting key animation and scene work. Contributed to internationally recognized hand-drawn animated short films that screened at major festivals including Annecy, Animafest Zagreb, LA Shorts International Film Festival, BISFF, Bolton International Film Festival, and Rhode Island International Film Festival.
Visual Developer / 2D Animator / Art/Animation Contributor at Puffball Animation Studios
January 1, 2019 - January 1, 2021
Collaborated with directors, storyboard artists, and animators across the animation production pipeline. Delivered high-quality scenes within production deadlines through keyframing, inbetweening, and selective scene coloring (as required by the project). Contributed to internationally recognized animated shorts screened at major festivals including Annecy, Animafest Zagreb, LA Shorts, BISFF, Bolton International Film Festival, and Rhode Island International Film Festival. Worked on festival-recognized projects such as Shehr-e-Tabassum and Swipe, supporting production execution and creative outcomes.

Education

Bachelor of Visual Communication Design at National College of Arts
January 1, 2015 - January 1, 2018
Bachelor of Visual Communication Design at National College of Arts
January 1, 2015 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Computers & Electronics
    Mehbooba

    Led the production of the official music video for Mehbooba by renowned
    Pakistani musician Hasan Raheem. Produced frame-by-frame animation
    while taking on the roles of Character Designer, Animator, and Environment
    Artist. Managed visual development, character and environment design,
    and animation production to create a compelling visual experience that
    complemented the artist’s creative vision.

    Tyraaak-Bayaan

    Led the end-to-end production of the official music video for Tyraak by
    the acclaimed Pakistani band Bayaan. Produced high-quality 2D
    frame-by-frame animation while serving as the Character Designer, Creative Director, and Environment Artist. Managed concept development,
    visual development, character and environment design, storyboarding,
    animation, and final compositing to deliver a compelling visual narrative
    aligned with the band’s creative vision.

    Swipe

    Swipe, the second short film produced by Puffball Studios, garnered
    international acclaim with its screenings at prestigious film festivals
    worldwide. Notably, it earned the distinguished Best Short Film Award
    at CINANIMA 2021. Within this remarkable project, I held the position
    of one of the lead animators, contributing significantly to the film’s
    creative execution and success.

    Shehr-e-Tabassum

    I had the honor of contributing to the creation of Shehr-e-Tabassum
    at Puffball animation studios, the pioneering hand-drawn short film
    from Pakistan. As one of the lead animators on this project, my
    responsibilities encompassed keyframing, inbetweening, and
    selectively applying color to specific scenes.

    Personal Project

    This was a personal project created for fun to explore the range of reactions people had when the COVID-19 vaccines were first introduced. The exaggerated expressions and dramatic poses are intentionally humorous, highlighting the intensity, nervousness, excitement, and anticipation many people experienced during those early vaccination visits.

    Showreel

    This showreel is a curated collection of my work, showcasing the projects and animations I’ve had the opportunity to create throughout my career. It reflects my passion for 2D frame-by-frame animation, my approach to character performance and storytelling, and the skills I’ve developed over the years. Each piece has been carefully selected to demonstrate my versatility, attention to detail, and ability to bring characters and ideas to life through expressive, handcrafted animation.