Hi, I’m Harsh Patwa, a Senior 3D Generalist with 4+ years of professional experience in 3D modeling, PBR texturing, AR/VR, gamification, and interactive visualization. I’ve delivered immersive 3D solutions for global brands like Capgemini (John Deere) and Dream Controllers, combining technical skills with a user-centered mindset to craft high-quality assets and experiences. I excel at cross-functional collaboration, UI/UX integration, and building efficient 3D pipelines using Python and Blender. I’m passionate about creating innovative AR/VR and animation projects and enjoy mentoring teams to achieve ambitious outcomes.

Harsh Patwa

Hi, I’m Harsh Patwa, a Senior 3D Generalist with 4+ years of professional experience in 3D modeling, PBR texturing, AR/VR, gamification, and interactive visualization. I’ve delivered immersive 3D solutions for global brands like Capgemini (John Deere) and Dream Controllers, combining technical skills with a user-centered mindset to craft high-quality assets and experiences. I excel at cross-functional collaboration, UI/UX integration, and building efficient 3D pipelines using Python and Blender. I’m passionate about creating innovative AR/VR and animation projects and enjoy mentoring teams to achieve ambitious outcomes.

Available to hire

Hi, I’m Harsh Patwa, a Senior 3D Generalist with 4+ years of professional experience in 3D modeling, PBR texturing, AR/VR, gamification, and interactive visualization. I’ve delivered immersive 3D solutions for global brands like Capgemini (John Deere) and Dream Controllers, combining technical skills with a user-centered mindset to craft high-quality assets and experiences. I excel at cross-functional collaboration, UI/UX integration, and building efficient 3D pipelines using Python and Blender. I’m passionate about creating innovative AR/VR and animation projects and enjoy mentoring teams to achieve ambitious outcomes.

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Language

English
Fluent

Work Experience

3D Generalist at Freelance
January 1, 2021 - December 31, 2022
3D modelling and optimization across Blender, 3ds Max, Maya, ZBrush and photogrammetry. Texturing & materials with Substance Painter, PBR workflow, and Adobe Photoshop. Rendering & lighting with Cycles, VRay, Arnold; Unreal Engine lighting setup. UI/UX tools: Figma, Framer, Spline. Automation & scripting with Python for 3D pipeline, workflow optimization; basic C#/Unity. Collaborated remotely with international clients, managing projects end-to-end and delivering high-quality outputs.
3D Generalist at Dream Controllers
April 1, 2022 - June 30, 2022
Delivered 3D assets and animations for gaming products; assisted with texturing, lighting, and rendering; collaborated with cross-functional teams to ensure timely delivery.
3D Generalist / Motion Designer at Capgemini Technology (Client: John Deere)
November 1, 2022 - October 31, 2024
Delivered immersive AR/VR visualizations and 3D assets for enterprise products; implemented AR/VR web experiences; created AR/VR web configurations; reduced load time by ~60% through pipeline optimization; collaborated with international clients and managed end-to-end project delivery.
3D Generalist at Indianic Infotech Limited
November 1, 2024 - Present
Current role delivering end-to-end 3D solutions for studios and startups, including modeling, texturing and AR/VR visualization; collaborating with cross-functional teams to ensure high-quality outputs.

Education

Bachelor of Arts (Animation and Multimedia) at Renaissance University
January 1, 2019 - January 1, 2022
Advanced Diploma in Interactive Designs and Gaming at Maya Academy of Advanced Cinematics
January 1, 2018 - January 1, 2021
Advanced Business Analytics and Data Science at Hero Vired
January 1, 2022 - January 1, 2022

Qualifications

Advanced Diploma in Interactive Designs and Gaming
January 1, 2018 - January 1, 2021
Advanced Business Analytics and Data Science
January 1, 2022 - January 1, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper The F1 Audi R26 - Born to push limits

    The F1 Audi R26 - Born to push limits.

    Audi’s entry into Formula One marks a decisive step toward shaping the future of high-performance mobility. Driven by a vision that blends innovation, sustainability, and engineering excellence, the brand enters the championship at a time when new regulations emphasize hybrid efficiency and sustainable fuels. Formula One becomes not just a racing platform, but a proving ground for technologies that will define the next generation of performance vehicles.

    This visualization explores that transition—translating Audi’s precision-driven philosophy into a controlled studio presentation. The focus lies in balancing aerodynamic complexity with a clean, modern visual identity, where every surface, reflection, and highlight reinforces the car’s engineered purpose. From base model refinement and geometry cleanup to material development, lighting, rendering, and post-production, each stage of this project was carefully executed to achieve a technically grounded and visually compelling result. The goal was to present the machine not just as a racing car, but as a statement of intent—precise, aggressive, and forward-looking.

    As Formula One evolves, so does the definition of performance. Audi’s presence signals a future where efficiency and speed coexist, and where innovation drives every decision.

    Behance:

    Artstation: https://www.artstation.com/artwork/98WmDa

    #FutureIsAnAttitude #FormulaOne #Audi #Revolut #AutomotiveDesign #CinematicCGI #3DRendering #CreativeProcess #DesignStorytelling #CGI #Automotive #Visualization

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