Hi there! I’m Hassan Ahmed, a Unity Game Developer specializing in VR/MR and mobile experiences. I’ve got 3+ years of experience building scalable, high‑performance games, with a focus on onboarding flows, clean architecture, and cross‑device optimization. I’m passionate about delivering smooth, bug‑free experiences that boost retention and player engagement. I love collaborating with cross‑functional teams to ship features end‑to‑end and continuously improve gameplay across devices.
I’m a proactive problem‑solver who thrives in fast‑paced environments. My strengths include cross‑functional collaboration, rapid iteration, feature ownership, and debugging architecture & optimization. I’ve worked with Unity, XR Toolkit, and backend services, and I enjoy turning complex ideas into elegant, scalable systems that players can enjoy on day one.
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I created a VR based simulation for a client that aimed to teach the user about the correct way to handle a First Aid situation.
Created a VR simulation for a client that teaches players the correct way to perform First Aid. The project was created in Unity.
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