Available to hire
I am a passionate and detail-oriented 3D artist specializing in character sculpting, modeling, and texturing. I have experience creating game-ready assets and have participated in game jams and internships to hone my skills. I work adeptly with industry-standard software to produce high-quality digital assets.
My journey includes designing detailed characters and environments, optimizing models for real-time game engines, and collaborating effectively to meet project deadlines. I am open to freelance, contract, or full-time opportunities to continue creating impactful 3D art.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
French
Advanced
Work Experience
Freelance
November 1, 2023 - January 31, 2024Optimized high-poly clothing models through efficient retopology for real-time rendering using Autodesk Maya.
Participant at Game Jam Montpellier
January 1, 2023 - January 31, 2023Modeled and textured an environment and various game assets using Blender 3D and Adobe Substance Painter. Optimized assets for real-time rendering and created Unity prefabs for game integration. Collaborated with a team to meet a tight deadline and deliver a polished prototype.
Intern at E.artsup Montpellier
May 1, 2023 - May 31, 2023Sculpted a fully detailed character from scratch in ZBrush based on concept art. Modeled high-poly elements such as armor, clothing, anatomy, and weapons, and rendered multiple high-quality images from different angles for presentation.
3D Artist (Personal Project)
January 11, 2030 - January 11, 2030Designed and sculpted a detailed spider character using ZBrush and Maya. Completed retopology in Autodesk Maya and UV unwrapping in Blender. Created high-quality textures in Substance 3D Painter and baked maps in Marmoset Toolbag. Ensured the character was optimized for real-time rendering.
Freelance Retopology Artist
January 31, 2024 - August 5, 2025Optimized high-poly clothing models through efficient retopology for real-time rendering using Autodesk Maya, enhancing performance for game assets.
Participant - Game Jam Montpellier
January 31, 2023 - August 5, 2025Modeled and textured environment and various game assets using Blender 3D and Adobe Substance Painter. Optimized assets for real-time rendering and created Unity prefabs for game integration. Collaborated with a team to meet a tight deadline and deliver a polished prototype remake of the game 'Rampart'.
Intern 3D Artist at E.artsup Montpellier
May 31, 2023 - August 5, 2025Sculpted a fully detailed character from scratch in ZBrush based on concept art. Modeled high-poly elements including armor, clothing, anatomy, and weapons. Rendered multiple high-quality images from different angles for presentation.
Freelance Retopology Artist
January 31, 2024 - August 28, 2025Optimized high-poly clothing models through efficient retopology for real-time rendering using Autodesk Maya.
Game Jam 3D Artist at Game Jam Montpellier
January 31, 2023 - August 28, 2025Modeled and textured an environment and various game assets using Blender and Adobe Substance Painter. Optimized assets for real-time rendering and created Unity prefabs for game integration. Collaborated with teammates to deliver a polished prototype under tight deadlines.
Intern 3D Character Artist at E.artsup Montpellier
May 31, 2023 - August 28, 2025Sculpted a fully detailed character from scratch in ZBrush based on concept art. Modeled high-poly elements including armor, clothing, anatomy, and weapons. Rendered multiple high-quality images for presentation purposes.
Education
Bachelor's at E.artsup Montpellier
January 1, 2019 - December 31, 2023Licence at ISAMM Tunisia
January 1, 2022 - December 31, 2022Game Art Bachelor at E.artsup Montpellier
January 1, 2020 - January 1, 20233D Animated Film Production Licence at ISAMM Tunisia
January 1, 2019 - January 1, 2022Game Art Bachelor at E.artsup Montpellier
January 1, 2020 - January 1, 20233D Animated Film Production Licence at ISAMM Tunisia
January 1, 2019 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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