Hi, I’m Jason Giraldo, a Concept Artist and Illustrator from Bogotá, Colombia. I design characters, creatures, and environments for games, film, and publishing, blending traditional craft with digital workflows to solve design challenges and deliver production-ready art. Over nearly a decade, I’ve collaborated with studios around the world, contributed to award-winning projects, and helped teams explore AI and emerging technologies within production pipelines. I’m passionate about storytelling through visuals and bridging creativity with production realities.

Jason Giraldo

Hi, I’m Jason Giraldo, a Concept Artist and Illustrator from Bogotá, Colombia. I design characters, creatures, and environments for games, film, and publishing, blending traditional craft with digital workflows to solve design challenges and deliver production-ready art. Over nearly a decade, I’ve collaborated with studios around the world, contributed to award-winning projects, and helped teams explore AI and emerging technologies within production pipelines. I’m passionate about storytelling through visuals and bridging creativity with production realities.

Available to hire

Hi, I’m Jason Giraldo, a Concept Artist and Illustrator from Bogotá, Colombia. I design characters, creatures, and environments for games, film, and publishing, blending traditional craft with digital workflows to solve design challenges and deliver production-ready art.

Over nearly a decade, I’ve collaborated with studios around the world, contributed to award-winning projects, and helped teams explore AI and emerging technologies within production pipelines. I’m passionate about storytelling through visuals and bridging creativity with production realities.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Freelance Concept Artist / Illustrator / 3D Modeling at JGD Freelancing Service
January 1, 2015 - Present
Provide concept art, illustration and 3D modeling services for clients; develops assets, environments, and character concepts for various media; freelance and studio projects.
Concept Artist at Oh! Baby Games Studio
October 31, 2022 - September 12, 2025
Concept art for characters, creatures, environments and assets; game-ready art of characters, tiles and assets; key art.
Character Artist / Concept Artist at Forja Studio
October 31, 2021 - September 12, 2025
Create, iterate and finish characters, assets and environments for video loops and clips; storyboarding.
Freelance Concept Artist / 2D Art / 3D Art at JGD
January 1, 2015 - Present
Freelance concept art, 2D art and 3D art for various clients, world-building and character design.
Concept Artist / 2D Artist / Level Design at Oh! Baby Games Studio
October 1, 2022 - September 20, 2025
Concept art, 2D art, and level design for games.
Digital Artist at Forja Studios
October 1, 2021 - September 20, 2025
2D and 3D art for animation loops and clips.
Freelance Concept Artist / Illustrator / 3D Modeler at JGD Freelancing Service
January 1, 2015 - Present
Independent freelance work delivering concept art, illustration, and 3D modeling. Responsibilities include briefing interpretation, ideation, asset creation, client communication, and delivery of final art assets in multiple formats for games, films, publishing, and social media.
Concept Artist at Oh! Baby Games Studio
October 1, 2022 - September 20, 2025
Concept art for characters, creatures, environments and assets; game-ready art of characters, tiles and assets; key art for marketing and promotion.
Concept Artist / Storyboard Artist at Forja Studio
October 1, 2021 - September 20, 2025
Create, iterate and finish characters, assets and environments for video loops and clips; storyboarding for sequences and shot planning.
Freelance Concept Artist & Illustrator at JGD Freelancing Service
January 1, 2015 - Present
Delivered concept art, illustrations, and 3D models for clients in entertainment, games, and publishing. Collaborated with international teams to design visual assets and creative solutions.
Lead Artist and Storyboard Artist at The 10th Studio
October 1, 2025 - October 10, 2025
Contributed to visual development. Researched integration of AI and emerging technologies in production pipelines.
Concept Artist at Oh! Baby Games Studio
October 1, 2022 - October 10, 2025
Designed concept art for characters, creatures, environments, and game assets. Produced game-ready art and promotional key art. Collaborated with art directors to refine creative vision.
Character & Asset Designer at Forja Studio
October 1, 2021 - October 10, 2025
Created characters, environments, and assets for animated video loops and clips. Supported pre-production with storyboards and visual development.

Education

Industrial Design at National University of Colombia
January 1, 2008 - December 31, 2010
3D Max Basics at Nazca Digital Academy
January 1, 2010 - September 12, 2025
Environment and Level Design with Unreal Engine 5 at Mentoring by Senior Concept Artist Julian Calle - NetEase
January 1, 2023 - September 12, 2025
Unreal Engine Basics / ZBrush for Characters at Udemy
January 1, 2022 - September 12, 2025
Environment and level design with Unreal Engine 5 at Mentoring by Julian Calle
January 1, 2023 - September 20, 2025
Unreal Engine at Udemy
January 1, 2020 - December 31, 2020
ZBrush at Udemy
January 1, 2020 - December 31, 2020
Industrial Design at National University of Colombia
January 1, 2010 - December 31, 2010
3D Max Basics at Nazca Digital Academy
January 1, 2008 - September 20, 2025
Environment and Level Design with Unreal Engine 5 at Mentoring program – Unreal Engine 5 (NetEase)
January 1, 2023 - September 20, 2025
Unreal Engine Basics / ZBrush for Characters at Udemy
January 1, 2022 - September 20, 2025
Industrial Design at National University of Colombia
January 1, 2008 - January 1, 2010
3D Max Basics at Nazca Digital Academy
January 1, 2008 - September 20, 2025
Environment and Level Design with Unreal Engine 5 at NetEase
January 1, 2023 - October 10, 2025
Unreal Engine Basics / ZBrush for Characters at Udemy
January 1, 2022 - October 10, 2025
Industrial Design at National University of Colombia
January 1, 2010 - October 10, 2025
3D Max Basics at Nazca Digital Academy
January 1, 2008 - October 10, 2025

Qualifications

IT Chapter 2 Travel Poster Art Contest Award
September 1, 2019 - September 12, 2025
La Llorona Poster - Winner
April 1, 2019 - September 12, 2025
TMNT 2 Recommended Artist
May 1, 2016 - September 12, 2025
Best Composition - Contest
January 1, 2016 - September 12, 2025
Tigerlily Comic Cover Art - Winner
January 1, 2015 - September 12, 2025
Environment and Level Design with Unreal Engine 5 (Mentored)
January 1, 2023 - September 20, 2025
Unreal Engine Basics / ZBrush for Characters
January 1, 2022 - September 20, 2025
Industrial Design
January 1, 2008 - January 1, 2010
3D Max Basics
January 1, 2008 - September 20, 2025

Industry Experience

Media & Entertainment, Gaming, Professional Services, Software & Internet, Education
    uniE621 Alternative world
    A brief exercise for a alternative scenery in Matrix history.
    uniE621 Berserk Warhog
    Creature design, concept and iterations. conceptart creaturedesign character
    uniE621 Golem
    Creature model, made in Z-brush, substance painter, and Unreal engine. conceptart creaturedesign character
    uniE621 Golem Sketch
    Concept iteration for a creature design. conceptart creaturedesign character