I'm a versatile developer with a hunger for immersive experiences and scalable systems. I've built games, web apps, and tools, focusing on clean code, performance, and delightful user experiences. I thrive in collaborative teams, enjoy tackling complex problems end-to-end, and keep learning new technologies to push projects forward.

Austin J Mallison

I'm a versatile developer with a hunger for immersive experiences and scalable systems. I've built games, web apps, and tools, focusing on clean code, performance, and delightful user experiences. I thrive in collaborative teams, enjoy tackling complex problems end-to-end, and keep learning new technologies to push projects forward.

Available to hire

I’m a versatile developer with a hunger for immersive experiences and scalable systems. I’ve built games, web apps, and tools, focusing on clean code, performance, and delightful user experiences.

I thrive in collaborative teams, enjoy tackling complex problems end-to-end, and keep learning new technologies to push projects forward.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Software Developer at Mary AnneEtte Inc
June 1, 2019 - Present
Led development for Mary AnneEtte, including a Steam demo, and built a scalable data backend and database; produced a main e-commerce product overview display and a responsive UI; contributed to back-end services and deployment on cloud infrastructure.
Game Developer at Mary AnneEtte Inc
October 1, 2023 - Present
Animated characters and cutscenes using self-made object classes like 'light_focus', 'Dummy', and 'TextBox' to portray expressive animation, dramatic lighting, and personalized text; created levels using Game Maker Studio and built a cohesive game experience with dynamic storytelling.
Data Engineer / Server Developer at Mary AnneEtte Inc
March 1, 2025 - Present
Built a server architecture to extract, transform, and load data on an auto-scaling platform; developed an auto-scaling server and database; designed a main e-commerce data display and integrated front-end UI.
Developer at Mary Anneette Inc
October 1, 2023 - Present
In charge of development for Mary Anneette, including game development in Game Maker Studio, UI/UX for keyboard and gamepad, shader effects, level design, and data pipelines; implemented auto-scaling server and database infrastructure; migrated ETL processes toward scalable data workflows; exported HTML5 playthroughs and built customizable layouts for user input; implemented dynamic rendering and various visual effects to enhance user experience.
Developer / Lead Developer at Mary Annette Inc
October 1, 2023 - Present
In charge of design and development for Mary Annette. Demo posted to Steam. Implemented an automation workflow using a DeepL API for language translation, eliminating manual translation tasks and reducing translation time from hours to seconds. Built and scaled AWS infrastructure with load balancing to support more users; ported tool to export as an HTML5 element via GameMaker Studio, enabling a full playthrough in a web context. Created a dynamic UI and keyboard/gamepad mappings to accommodate user preferences; designed and integrated shader effects (smoke, confetti, motion blur, explosions). Reshaped ETL processes to SQL for faster data handling and improved performance. Calibrated server instances and load balancers to accommodate increasing user demand. Developed multiple mini-games and interactive experiences with real-time player action tracking and stories.
QA / Manufacturing Engineer
June 1, 2019 - Present
Inspected countless components for defects; trained over 40 new hires; identified root causes of mechanical and electronics issues; helped maintain multiple production lines; adapted to frequent process changes and performed autonomous maintenance to ensure equipment reliability.

Education

Full-Stack JavaScript Bootcamp Certification at Self-Paced Coding Bootcamp
December 1, 2015 - March 1, 2016
Associates Degree at Portland Community College
January 11, 2030 - April 5, 2026
Coding Bootcamp (Full Stack JavaScript) at Hack Reactor
June 1, 2019 - August 24, 2019

Qualifications

13-week intensive coding bootcamp focused on full-stack JavaScript development
January 11, 2030 - December 1, 2015
Associates of Arts degree
January 11, 2030 - April 4, 2026
Full-Stack JavaScript Bootcamp Certification
December 1, 2015 - March 1, 2016
Associates Degree
January 11, 2030 - April 5, 2026
Associate of Arts
January 11, 2030 - April 5, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services