After more than a decade working across multiple industries – film, TV, gaming, reverse engineering, medical, historical and restoration – I understand the importance of capturing the highest quality 3D scan data in the most efficient manner. Drawing on my creative and technical skills, I process scan data, develop training exercises for new and existing team members around the world, write scripts and research new pipelines to optimise our workflow. I'm currently undergoing a personal development phase, upskilling and working through tutorials to refresh and expand my technical capabilities, in the followingL: Unreal Engine, Houdini, Python scripting, modelling in Blender

Hazel Weatherall

After more than a decade working across multiple industries – film, TV, gaming, reverse engineering, medical, historical and restoration – I understand the importance of capturing the highest quality 3D scan data in the most efficient manner. Drawing on my creative and technical skills, I process scan data, develop training exercises for new and existing team members around the world, write scripts and research new pipelines to optimise our workflow. I'm currently undergoing a personal development phase, upskilling and working through tutorials to refresh and expand my technical capabilities, in the followingL: Unreal Engine, Houdini, Python scripting, modelling in Blender

Available to hire

After more than a decade working across multiple industries – film, TV, gaming, reverse engineering, medical, historical and restoration – I understand the importance of capturing the highest quality 3D scan data in the most efficient manner. Drawing on my creative and technical skills, I process scan data, develop training exercises for new and existing team members around the world, write scripts and research new pipelines to optimise our workflow.
I’m currently undergoing a personal development phase, upskilling and working through tutorials to refresh and expand my technical capabilities, in the followingL: Unreal Engine, Houdini, Python scripting, modelling in Blender

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Language

English
Fluent

Work Experience

3D Artist at Clear Angle Studios
January 1, 2017 - December 31, 2021
Led end-to-end 3D capture pipelines across multiple scanning technologies (photogrammetry, photogrammetry, white-light projection, laser arm and LiDAR); set up capture, operation and QA; trained and supervised new hires and subcontractors; documented production pipelines and QA practices; provided quality oversight for subcontractors.
Runner at Jopia Productions
August 6, 2012 - August 24, 2012
Supported an independent film production during a high-intensity shoot; demonstrated adaptability and initiative by managing diverse needs of cast and crew (logistics, catering and errands); gained foundational on-set protocol and high-paced production experience.
3D Modeller at Plowman Craven
September 3, 2013 - February 3, 2017
Processed pipelines for multiple scanning technologies (Photogrammetry, White Light Projection, Laser Arm and LiDAR); performed data QA and documented workflows; produced scan data models and supported on-site surveying and film-related visualization tasks.
3D Manager: Training at Clear Angle Studios
January 1, 2021 - Present
Managed global training delivery across diverse departments and time zones, structured onboarding for new hires and refresher exercises for existing team. Supervised members of the data processing team for operational delivery. Assessed team capacity based on skills and incoming data; provided advanced technical support and consultation to peers; enforced rigorous QA on data and remediated/ sculpted incomplete or compromised scan data (using ZBrush). Explored alternative software and techniques to future-proof workflows.

Education

BTEC National Diploma in Games Art at Warwickshire College
September 1, 2008 - July 30, 2010
BA (Hons) in Digital Animation: 3D Games Art at University of Hertfordshire
September 1, 2010 - July 26, 2013
Equality, Diversity and Inclusion: Understanding Bias and Allyship at University of Lincoln
April 20, 2023 - May 26, 2023
CIPD People Management Skills at CIPD
November 1, 2022 - November 28, 2022

Qualifications

CIPD People Management Skills
November 1, 2022 - November 28, 2022
BTEC National Diploma in Games Art
September 1, 2008 - July 30, 2010
BA (Hons) in Digital Animation: 3D Games Art
September 1, 2010 - July 26, 2013
Equality, Diversity and Inclusion: Understanding Bias and Allyship
April 20, 2023 - May 26, 2022

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Manufacturing, Other, Healthcare

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