I’m a Creative 3D Visual Designer specializing in high-impact visuals for advertising, brand campaigns, immersive media, and live productions. With 4+ years of hands-on experience, I excel in 3D modeling, lighting, rendering, compositing, and motion graphics, and I work across Unreal Engine and LED/large-format visual systems. I enjoy collaborating with cross-functional teams to ensure production quality, efficiency, and brand consistency, and I actively leverage AI-assisted tools to accelerate ideation and scalable visual production. From concept to delivery, I’m passionate about crafting immersive experiences, whether for stage shows, projection mappings, or digital campaigns. I’m comfortable leading or supporting production workflows, and I’m dedicated to maintaining artistic integrity while meeting tight deadlines.

Hegard Rougs Dhega

I’m a Creative 3D Visual Designer specializing in high-impact visuals for advertising, brand campaigns, immersive media, and live productions. With 4+ years of hands-on experience, I excel in 3D modeling, lighting, rendering, compositing, and motion graphics, and I work across Unreal Engine and LED/large-format visual systems. I enjoy collaborating with cross-functional teams to ensure production quality, efficiency, and brand consistency, and I actively leverage AI-assisted tools to accelerate ideation and scalable visual production. From concept to delivery, I’m passionate about crafting immersive experiences, whether for stage shows, projection mappings, or digital campaigns. I’m comfortable leading or supporting production workflows, and I’m dedicated to maintaining artistic integrity while meeting tight deadlines.

Available to hire

I’m a Creative 3D Visual Designer specializing in high-impact visuals for advertising, brand campaigns, immersive media, and live productions. With 4+ years of hands-on experience, I excel in 3D modeling, lighting, rendering, compositing, and motion graphics, and I work across Unreal Engine and LED/large-format visual systems. I enjoy collaborating with cross-functional teams to ensure production quality, efficiency, and brand consistency, and I actively leverage AI-assisted tools to accelerate ideation and scalable visual production.

From concept to delivery, I’m passionate about crafting immersive experiences, whether for stage shows, projection mappings, or digital campaigns. I’m comfortable leading or supporting production workflows, and I’m dedicated to maintaining artistic integrity while meeting tight deadlines.

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Work Experience

3D Visual Designer at V-Series International Group
November 1, 2015 - February 1, 2016
Developed 3D visuals for advertising and brand campaign materials; created concepts and moodboards aligned with client guidelines; produced high-resolution, production-ready artwork; optimized working files to meet technical and vendor specifications; managed revisions and final asset delivery within tight production timelines.
Visual Creative Designer (3D) at Lemonilo
May 1, 2025 - November 1, 2025
Developed 3D key visuals for marketing campaigns and product launches; created product visualizations and motion assets for digital platforms; collaborated with brand and marketing teams to execute creative strategies; ensured brand consistency across all visual outputs; contributed to animation production and concept development.
3D & Motion Designer | Visual Jockey (VJ) at Kranial Visual
December 1, 2024 - May 1, 2025
Produced 3D and motion visuals for concerts, festivals, and multimedia events; developed LED screen visuals and stage animations based on event concepts; designed immersive visual content for large-scale displays; performed as Visual Jockey (VJ) for live performances; delivered optimized motion assets for high-resolution formats.
3D Designer at ABCD Studio
November 1, 2024 - February 1, 2025
Developed creative concepts and storyboards for immersive projects; created 3D models for characters, props, and environments; produced high-quality renders optimized for performance and interaction; integrated motion design and interactive elements into outputs; collaborated with stakeholders for project alignment.
Staff - 3D Production & Motion Graphics at Uvisual Studio
July 1, 2023 - September 1, 2024
Produced 3D models and motion graphics for multimedia and immersive projects; contributed to projection mapping and event visual production; managed modeling, lighting, rendering, and compositing workflows; delivered assets within tight deadlines; collaborated with creative teams to ensure visual consistency.
Internship - 3D Production & Motion Graphic at Uvisual Studio
February 1, 2023 - June 1, 2023
Assisted in creating 3D assets and motion graphics for various projects; learned production workflows under senior supervision; supported rendering and post-production processes.
Freelance - 3D Artist at MEAI Studio
December 1, 2022 - February 1, 2023
Created 3D models and animations for startup studio projects; delivered high-quality visual assets within project timelines; maintained client communication for satisfaction.
Internship - 3D Artist at Sembilan Matahari
August 1, 2022 - December 1, 2022
Assisted in creating 3D assets for mapping and interactive projects; gained experience in projection mapping and immersive design workflows; collaborated with senior artists on large-scale visual productions.
Freelance - 3D Artist
January 1, 2023 - January 1, 2024
Delivered 3D modeling and animation services for various clients; produced visual assets for multimedia and digital projects; managed project timelines and client communications independently.
Internship - Design Graphics & 3D Artist at PT. INKA Persero
February 1, 2022 - July 1, 2022
Contributed to interior and exterior design concepts for the G20 Electric Bus project; developed 3D visualization and promotional animations; collaborated with cross-functional teams on a national-scale project.
Contract - 3D Animation at Inidia Studio
June 1, 2021 - July 1, 2021
Animated selected scenes for project work, refining animation techniques under mentorship and delivering scenes according to production standards and deadlines.

Education

Bachelor of Visual Communication Design at Indonesian Institute of Arts Denpasar
August 1, 2019 - February 1, 2023

Qualifications

3D Animation
February 1, 2021 - March 31, 2021
2D Animation
September 1, 2020 - November 30, 2020

Industry Experience

Media & Entertainment, Software & Internet, Professional Services