Originally from the UK, I am a Games Designer and Concept Artist, but first and foremost, an artist. I have a Master's degree in Games, where I honed my expertise in Unreal Engine by developing a 2.5D horror game demo. In terms of my experience, I have done studio and remote work, I excel in both environments. Whether it is for a collaborative or independent roles,I have delivered efficient results. In my practise, I integrated my traditional art methods with my digital tools. I used to be a print-maker, so keeping my old trade alive in my new methods is important to me, I live by the sketchbook always.

Helen R. Sanchez

Originally from the UK, I am a Games Designer and Concept Artist, but first and foremost, an artist. I have a Master's degree in Games, where I honed my expertise in Unreal Engine by developing a 2.5D horror game demo. In terms of my experience, I have done studio and remote work, I excel in both environments. Whether it is for a collaborative or independent roles,I have delivered efficient results. In my practise, I integrated my traditional art methods with my digital tools. I used to be a print-maker, so keeping my old trade alive in my new methods is important to me, I live by the sketchbook always.

Available to hire

Originally from the UK, I am a Games Designer and Concept Artist, but first and foremost, an artist. I have a Master’s degree in Games, where I honed my expertise in Unreal Engine by developing a 2.5D horror game demo. In terms of my experience, I have done studio and remote work, I excel in both environments. Whether it is for a collaborative or independent roles,I have delivered efficient results. In my practise, I integrated my traditional art methods with my digital tools. I used to be a print-maker, so keeping my old trade alive in my new methods is important to me, I live by the sketchbook always.

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Language

English
Fluent

Work Experience

Illustrator at Corduroy Dinosaur
June 1, 2023 - October 18, 2025
Worked on character designs and promotional artwork for an indie game, collaborating closely with the development team to ensure a cohesive visual style.
Lead Designer & Game Artist at Game Studio Ltd.
December 1, 2022 - October 18, 2025
Oversaw the creative vision for multiple game projects, leading a team of artists and designers to create visually stunning environments and characters. Developed gameplay concepts and mechanics.
Illustrator at Corduroy Dinosaur
June 1, 2022 - October 18, 2025
I worked as a collaborator on various illustrations, focusing on both digital and traditional methods. My role involved conceptualizing art based on story requirements and ensuring visual consistency.
Lead Designer & Game Artist at Digital Playground
January 1, 2022 - October 18, 2025
I led a team of artists to develop engaging game designs and visuals, from concept to final assets. I collaborated closely with developers to ensure that the artistic vision was fully realized in gameplay.
Game Designer at Art Board Game Studio
May 1, 2021 - October 18, 2025
I was responsible for designing gameplay mechanics and creating art assets that enhanced player interaction. My role expanded to include project management and mentoring junior artists.
English Translator & Game Tester at Santa Ragione
April 1, 2019 - July 1, 2019
Game testing & grammar editing text through Microsoft Excel 'Milkway Prince; The Vampire Star' by Lorenzo Redaelli, published by Santa Ragione.

Education

Master's Degree in Games at Norwich University of the Arts
September 27, 2023 - September 8, 2024
Graphic Design & Illustration at University of Arts London
September 1, 2017 - July 1, 2020
Associates Degree in Graphic Design & Illustration at De Montford University
September 28, 2016 - July 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education