Hi, I’m Henry Kavadias-Barnes—a software developer and game designer with a double degree in Computer Science and Games & Interactivity from Swinburne University of Technology, Hawthorn Campus. I’m driven by creative problem solving and enjoy turning ambitious ideas into polished prototypes that balance technical rigor with engaging design.
I’ve delivered hands-on projects across both academia and applied settings, from supporting remote IT users during the Covid-19 shift to leading capstone game design efforts with cross-functional teams. I’m always learning, exploring new tools and AI-driven approaches, and I love collaborating to craft immersive experiences.
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