Dedicated and detail-oriented Music Producer and Audio Engineer with 10 years of industry experience. Adept at crafting exceptional soundscapes across diverse genres, specializing in Rock, Hip-Hop, and Pop songs. Proven track record of success, having worked with renowned labels such as Universal Music Group and Warner Chappell. Distinctive contributions were recognized with 2 Latin Grammy Producer of the Year nominations. Demonstrated ability to collaborate with artists, enhancing their creative vision and elevating their projects to new heights. I am adept at leading end-to-end audio projects—from concept and sound design to final mixing and implementation in game engines and post-production pipelines. I enjoy mentoring teams, refining workflows, and delivering sonic experiences that enhance storytelling and player immersion.

Heitor Alves

PRO

Dedicated and detail-oriented Music Producer and Audio Engineer with 10 years of industry experience. Adept at crafting exceptional soundscapes across diverse genres, specializing in Rock, Hip-Hop, and Pop songs. Proven track record of success, having worked with renowned labels such as Universal Music Group and Warner Chappell. Distinctive contributions were recognized with 2 Latin Grammy Producer of the Year nominations. Demonstrated ability to collaborate with artists, enhancing their creative vision and elevating their projects to new heights. I am adept at leading end-to-end audio projects—from concept and sound design to final mixing and implementation in game engines and post-production pipelines. I enjoy mentoring teams, refining workflows, and delivering sonic experiences that enhance storytelling and player immersion.

Available to hire

Dedicated and detail-oriented Music Producer and Audio Engineer with 10 years of industry experience. Adept at crafting exceptional soundscapes across diverse genres, specializing in Rock, Hip-Hop, and Pop songs. Proven track record of success, having worked with renowned labels such as Universal Music Group and Warner Chappell. Distinctive contributions were recognized with 2 Latin Grammy Producer of the Year nominations. Demonstrated ability to collaborate with artists, enhancing their creative vision and elevating their projects to new heights.

I am adept at leading end-to-end audio projects—from concept and sound design to final mixing and implementation in game engines and post-production pipelines. I enjoy mentoring teams, refining workflows, and delivering sonic experiences that enhance storytelling and player immersion.

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Experience Level

Language

English
Fluent
Spanish; Castilian
Advanced
Portuguese
Fluent

Work Experience

Sound Designer at Ready Or Not / Phasmophobia (Videogames)
July 9, 2019 - November 24, 2023
Ready or Not (2023) - Foley, Character Sounds, Weapons, Impacts. Midnight Fight Express (2022) - Combat Sounds, Menu Sounds, Score. Phasmophobia (2020) - Character Sounds, Menu Sounds, Creature Sounds.
Music Producer / Audio Engineer at Prime Media FL
March 9, 2016 - Present
- Music production & arrangement (2x Latin Grammy Nominee - Producer Of The Year). - Recording, editing, mixing, and mastering. - Mixing Short films, TV Shows, and Features. Including Dolby Atmos, 5.1, and other surround sound formats.

Education

Add your educational history here.

Qualifications

Latin Grammy Award Nominee - Music Producer Of The Year (2x)
November 20, 2021 - December 22, 2022

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Other
    Marmore de Carrara - Toca do Lobo
    Music Producer and Arranger.