I’m a Character Concept Artist and Illustrator with a background in Fine Arts. During my degree, I developed a solid foundation in classical drawing and painting, and I began exploring digital illustration. Building on that foundation, I specialized in character design and production techniques for animation and videogames, training through various master’s programs and courses taught by renowned industry professionals.
My work focuses on creating expressive characters, animals, and creatures that tell a story through their visual design. I easily adapt to different styles and workflows. I enjoy being creative and organized in my work, and I’m always eager to grow both artistically and professionally.
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