Senior Unity Engineer, 11 years of design and development experience in Unity, and lifelong gamer across genres and platforms, specialized understanding of late-game content, completionist mentality.
Lead Developer at Visionaries for Business Heroes Steam release, from conceptualization to production, drew upon role playing elements to design and implement a strategic research tree system, a feature that became the game’s ultimate hook.
Led team in development standalone game system and mobile (Android, iOS) digital health at Taggle, integrating Kinect and other physical trackers.
Equipped with understanding of cultural diversity through being based in multi-cultural Singapore and past sales experience in the Asia Pacific region.
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Cardiac Rehabilitation mobile game on iOS and Android, paired with Polar heart rate wearables.
Kinect powered motion sensing exercise game system for Singapore healthcare
Lead Developer. A tycoon/management strategy game focused on hardcore business strategies, heavily inspired by Lemonade Tycoon.
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